levels.yml

# Pickaxe Levels
Pickaxe-Levels:
  '1':
    xp-needed: 500
  '2':
    xp-needed: 1000
  '3':
    xp-needed: 2000
  '4':
    xp-needed: 3000
  '5':
    xp-needed: 4000
  '6':
    xp-needed: 5000
  '7':
    xp-needed: 6000
  '8':
    xp-needed: 7000
  '9':
    xp-needed: 8000
  '10':
    xp-needed: 9000
  '11':
    xp-needed: 10000
  '12':
    xp-needed: 13000
  '13':
    xp-needed: 15000
  '14':
    xp-needed: 20000
  '15':
    xp-needed: 25000
# Auto Levels - Calculated like this:  starting-xp + starting-xp * (level * increment-xp)
Auto-Levels:
  enabled: true
  max-level: 20
  starting-xp: 2000
  increment-xp: 3
Level-Rewards:
  '3':
    rewards:
      - '[command]essence give {player} 1000'
      - '[message]&2&l[!] &aYou have reached Pickaxe &fLevel 3 &aand received &e1000 Essence!'

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