levels.yml
# Pickaxe Levels
Pickaxe-Levels:
'1':
xp-needed: 500
'2':
xp-needed: 1000
'3':
xp-needed: 2000
'4':
xp-needed: 3000
'5':
xp-needed: 4000
'6':
xp-needed: 5000
'7':
xp-needed: 6000
'8':
xp-needed: 7000
'9':
xp-needed: 8000
'10':
xp-needed: 9000
'11':
xp-needed: 10000
'12':
xp-needed: 13000
'13':
xp-needed: 15000
'14':
xp-needed: 20000
'15':
xp-needed: 25000
# Auto Levels - Calculated like this: starting-xp + starting-xp * (level * increment-xp)
Auto-Levels:
enabled: true
max-level: 20
starting-xp: 2000
increment-xp: 3
Level-Rewards:
'3':
rewards:
- '[command]essence give {player} 1000'
- '[message]&2&l[!] &aYou have reached Pickaxe &fLevel 3 &aand received &e1000 Essence!'
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