# upgrademenu.yml

```yaml
new-upgrade-menu: true #If true will use this upgrade menu, else it will use the default one
Menu-Settings:
  name: '&8Pickaxe Upgrades'
  size: 27
  pickaxe-preview:
    enabled: true
    slot: 4
Back-Item:
  enabled: true
  slot: 18
  material: BARRIER
  name: '&4&l<!> &c&lGo Back'
  lore:
    - ' &7&o(( Click to go back to main menu! ))'
PurchaseEnchantItem:
  name: '&a&l+ {amount} Enchant Levels'
  lore:
    - ' '
    - ' &2&l▎ &a&lCurrent Level: &f{current_level}'
    - ' &2&l▎ &a&lNew Level: &f{next_level}'
    - ' &2&l▎ &a&lPrice: &f{cost}'
    - ' '
    - ' &7&o(( Tip: Click to purchase enchant! ))'
PurchaseEnchantMaxItem:
  enabled: true
  slot: 22
  material: IRON_BARS
  name: '&a&l+ {amount} Enchant Levels'
  lore:
    - ' '
    - ' &2&l▎ &a&lCurrent Level: &f{current_level}'
    - ' &2&l▎ &a&lNew Level: &f{next_level}'
    - ' &2&l▎ &a&lPrice: &f{cost}'
    - ' '
    - ' &7&o(( Tip: Click to purchase max enchant levels! ))'
Menu-Items:
  '1':
    slot: 9
    amount : 1
    levels: 1
  '2':
    slot: 10
    amount: 2
    levels: 5
  '3':
    slot: 11
    amount: 3
    levels: 10
  '4':
    slot: 12
    amount: 4
    levels: 25
  '5':
    slot: 13
    amount: 5
    levels: 50
  '6':
    slot: 14
    amount: 6
    levels: 100
  '7':
    slot: 15
    amount: 7
    levels: 250
  '8':
    slot: 16
    amount: 8
    levels: 500
  '9':
    slot: 17
    amount: 9
    levels: 1000
Enchants:
  KeyFinder:
    name: '&a&l+ {amount} Enchant Levels'
    lore:
      - '&8Custom Enchant'
      - '&7&oChance to find crate keys.'
      - ' '
      - ' &2&l▎ &a&lCurrent Level: &f{current_level}'
      - ' &2&l▎ &a&lNew Level: &f{next_level}'
      - ' &2&l▎ &a&lPrice: &f{cost}'
      - ' '
      - ' &7&o(( Tip: Click to purchase enchant! ))'
```


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