gui.yml
GUI:
Main-Menu:Inventory:
size: 27
name: '&8&nPets'
display-slots:
- 11
- 12
- 13
- 14
- 15
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-26
upgrades:
enabled: true
slot: 0
fusion:
enabled: true
slot: 9
bin:
enabled: true
slot: 18
items:
slot-locked:
material: BARRIER
name: '&4&l[!] &cLocked Slot'
lore:
- '&7&oYou need more pet slots'
- '&cThis slot is locked'
slot-unlocked:
material: LIME_STAINED_GLASS_PANE
name: '&2&l[!] &aUnlocked Slot'
lore:
- '&7&oA new slot ready for your pet!'
- '&a&oThis slot is unlocked.'
upgrades:
material: EXPERIENCE_BOTTLE
name: '&2&l[!] &a&lPet &2&lUpgrades'
lore:
- '&7&oUnleash the potential within!'
- '&a&oEnhance your pet''s abilities!'
- ''
- '&eClick to unveil upgrades!'
fusion:
material: BEACON
name: '&3&l[!] &b&lPet &3&lFusion'
lore:
- '&7&oHarness the power of fusion!'
- '&b&oUnite pets for higher tiers!'
- ''
- '&eClick to explore fusion options!'
bin:
material: HONEYCOMB
name: '&6&l[!] &e&lPet &6&lBin'
lore:
- '&7&oBid farewell to your companions.'
- '&e&oDispose of unwanted pets for candy!'
- ''
- '&eClick to open pets bin!'
current-page:
slot: 22
material: CLOCK
name: '&e&lInformation'
lore:
- '&7View the max amount of pets'
- '&7you can have Equipped'
- ''
- ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
- ''
- '&e&lINCREASE'
- '&6You can purchase extra slots on '
- '&6our store, store.servername.com'
Main-Menu:Virtual:
size: 54
name: '&8&nPets'
display-slots:
- 2
- 3
- 4
- 5
- 6
custom-items:
'1':
material: LIGHT_GRAY_STAINED_GLASS_PANE
name: '&7'
slot: 0-53
'2':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-8
'3':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 45-53
sort-settings:
enabled: true
slot: 53
upgrades:
enabled: true
slot: 45
fusion:
enabled: true
slot: 46
enhancements:
enabled: true
slot: 0
boosts:
enabled: true
slot: 8
mastery:
enabled: true
slot: 7
bin:
enabled: true
slot: 47
delete:
enabled: true
slot: 52
delete-bulk:
enabled: true
slot: 51
items:
delete-select-pet:
material: RED_DYE
glow: true
delete-bulk:
material: REDSTONE
name: '&c&lBulk &4&lDelete'
lore:
- '&7&oDispose of pets permanently by tier.'
- ''
- '&6&oClick to open delete menu.'
delete-confirm:
sound: BLAZE_HIT:1:5
material: RED_DYE
name: '&4&lConfirm &c&lDelete'
lore:
- '&7&oDispose of pets permanently.'
- '&7&oSelect pets and confirm'
- ''
- '&6&oClick to delete selected pets.'
delete:
sound: 'ANVIL_LAND:1:1'
material: GLOWSTONE_DUST
name: '&e&lDelete &6&lPets'
lore:
- '&7&oDispose of pets permanently.'
- ''
- '&6&oClick to enter delete mode.'
upgrades:
material: EXPERIENCE_BOTTLE
name: '&2&l[!] &a&lPet &2&lUpgrades'
lore:
- '&7&oUnleash the potential within!'
- '&a&oEnhance your pet''s abilities!'
- ''
- '&eClick to unveil upgrades!'
enhancements:
material: EMERALD
name: '&2&l[!] &a&lPet &2&lEnhancements'
lore:
- '&7&oUnlock hidden potential within your pet.'
- '&a&oEmpower your companion with new abilities.'
- ''
- '&eClick to unveil enhancements!'
mastery:
material: NETHER_STAR
name: '&2&l[!] &a&lPet &2&lMastery'
lore:
- '&7&oUnlock hidden potential within your pet.'
- '&a&oEmpower your companion with new buffs.'
- ''
- '&eClick to unveil pet mastery!'
boosts:
material: ENDER_EYE
name: '&2&l[!] &a&lPet &2&lBoosts'
lore:
- '&7&oUnlock hidden potential within your pet.'
- '&a&oEmpower your pet with 3 different type of buff boosts.'
- ''
- '&eClick to unveil boosts!'
fusion:
material: BEACON
name: '&3&l[!] &b&lPet &3&lFusion'
lore:
- '&7&oHarness the power of fusion!'
- '&b&oUnite pets for higher tiers!'
- ''
- '&eClick to explore fusion options!'
bin:
material: HONEYCOMB
name: '&6&l[!] &e&lPet &6&lBin'
lore:
- '&7&oBid farewell to your companions.'
- '&e&oDispose of unwanted pets for candy!'
- ''
- '&eClick to open pets bin!'
sort-level:
sound: BLAZE_HIT:1:5
material: REDSTONE
name: '&4&l[!] &c&lSorting &4&lMode'
lore:
- '&7&oAdjust how your pets are organized.'
- ''
- '&4&lCurrent Mode:'
- '&2➥ &aBy Level'
- '&4➥ &cBy Name'
- '&4➥ &cBy Tier'
- '&4➥ &cBy Last Usage'
- ''
- '&e&oClick to change sorting mode.'
sort-name:
sound: BLAZE_HIT:1:5
material: REDSTONE
name: '&4&l[!] &c&lSorting &4&lMode'
lore:
- '&7&oAdjust how your pets are organized.'
- ''
- '&4&lCurrent Mode:'
- '&4➥ &cBy Level'
- '&2➥ &aBy Name'
- '&4➥ &cBy Tier'
- '&4➥ &cBy Last Usage'
- ''
- '&e&oClick to change sorting mode.'
sort-tier:
sound: BLAZE_HIT:1:5
material: REDSTONE
name: '&4&l[!] &c&lSorting &4&lMode'
lore:
- '&7&oAdjust how your pets are organized.'
- ''
- '&4&lCurrent Mode:'
- '&4➥ &cBy Level'
- '&4➥ &cBy Name'
- '&2➥ &aBy Tier'
- '&4➥ &cBy Last Usage'
- ''
- '&e&oClick to change sorting mode.'
sort-usage:
sound: BLAZE_HIT:1:5
material: REDSTONE
name: '&4&l[!] &c&lSorting &4&lMode'
lore:
- '&7&oAdjust how your pets are organized.'
- ''
- '&4&lCurrent Mode:'
- '&4➥ &cBy Level'
- '&4➥ &cBy Name'
- '&4➥ &cBy Tier'
- '&2➥ &aBy Last Usage'
- ''
- '&e&oClick to change sorting mode.'
same-type:
material: BARRIER
name: '&4&l[!] &cSame Type'
lore:
- ''
- '&7&oYou can''t equip pets of the same type'
no-slots:
material: BARRIER
name: '&4&l[!] &cNo Pet Slots'
lore:
- ''
- '&7&oYou need more pet slots to activate this pet. &7({current}/{max})'
on-cooldown:
material: BARRIER
name: '&4&l[!] &cOn Cooldown'
lore:
- ''
- '&7&oThis pet is on cooldown for another &f{time}'
max-pets:
material: BARRIER
name: '&4&l[!] &cMax Pets'
lore:
- ''
- '&7&oYou have the max amount of pets equipped'
slot-locked:
material: BARRIER
name: '&4&l[!] &cLocked Slot'
lore:
- '&7&oYou need more pet slots'
- '&cThis slot is locked'
slot-unlocked:
material: LIME_STAINED_GLASS_PANE
name: '&2&l[!] &aUnlocked Slot'
lore:
- '&7&oA new slot ready for your pet!'
- '&a&oThis slot is unlocked.'
next-page:
slot: 50
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: LUCK
extended: false
upgraded: false
name: '&a&lNext Page &2&l-->'
lore:
- '&7&oNavigate to the next page.'
- '&a&oClick to move forward.'
last-page:
slot: 48
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: INSTANT_HEAL
extended: false
upgraded: true
name: '&4&l<-- &c&lPrevious Page'
lore:
- '&7&oReturn to the previous page.'
- '&c&oClick to move backward.'
current-page:
slot: 49
material: CLOCK
name: '&e&lInformation &6[Page #{page}&e/&6#{max}]'
lore:
- '&7View the max amount of pets'
- '&7you can have in your storage'
- ''
- ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
- ' &6┣ &eStorage: &f{storage} &8/ &f{storage-max} '
- ''
- '&e&lINCREASE'
- '&6You can purchase extra storage or slots on '
- '&6our store, store.servername.com'
no-page:
material: BARRIER
name: '&4&l[!] &cNo Page'
lore:
- ''
- '&7&oNo page found'
Pet-Boosts-Menu:
size: 36
name: '&8&nPet Boosts'
slot-buff: 12
slot-level: 13
slot-experience: 14
custom-items:
purchase-1:
slot: 27
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 200
commands:
- credits remove {player} {amount}
- specialboostticket give {player} 1
material: ENCHANTED_BOOK
name: '&5&lSpecial Boost Tickets'
lore:
- '&7&oPurchase Special Boost Tickets using Credits'
- '&6* &ePrice: &b200 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
purchase-2:
slot: 28
amount: 4
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 800
commands:
- credits remove {player} {amount}
- specialboostticket give {player} 4
material: ENCHANTED_BOOK
name: '&5&lSpecial Boost Tickets'
lore:
- '&7&oPurchase Special Boost Tickets using Credits'
- '&6* &ePrice: &b800 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
purchase-3:
slot: 29
amount: 8
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 1600
commands:
- credits remove {player} {amount}
- specialboostticket give {player} 8
material: ENCHANTED_BOOK
name: '&5&lSpecial Boost Tickets'
lore:
- '&7&oPurchase Special Boost Tickets using Credits'
- '&6* &ePrice: &b1600 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-26
'2':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 30-32
purchase-4:
slot: 33
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 100
commands:
- credits remove {player} {amount}
- boostticket give {player} 1
material: PAPER
name: '&b&lBoost Tickets'
lore:
- '&7&oPurchase Boost Tickets using Credits'
- '&6* &ePrice: &b100 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
purchase-5:
slot: 34
amount: 4
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 400
commands:
- credits remove {player} {amount}
- boostticket give {player} 4
material: PAPER
name: '&b&lBoost Tickets'
lore:
- '&7&oPurchase Boost Tickets using Credits'
- '&6* &ePrice: &b400 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
purchase-6:
slot: 35
amount: 8
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 800
commands:
- credits remove {player} {amount}
- boostticket give {player} 8
material: PAPER
name: '&b&lBoost Tickets'
lore:
- '&7&oPurchase Boost Tickets using Credits'
- '&6* &ePrice: &b800 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
items:
not-enough:
material: BARRIER
sound: BLAZE_HIT:1:2
name: '&4&lNo Credits'
lore:
- '&c&oYou do not have enough credits to purchase this.'
- '&c'
display-buff:
sound: BLAZE_HIT:1:2
material: PLAYER_HEAD
base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWI4YzM5YmIzOTk3MGQzZDYwYWE1YTM1YWRlZmExZGJlNDg5NDczYmI5NGM1ZWMzMmI3NzI0NjFkZmU3YmI5NCJ9fX0=
name: '󏧇&lBuff Boost'
lore:
- ''
- '&7&o{boost_buff}'
- ''
display-level:
sound: BLAZE_HIT:1:2
material: PLAYER_HEAD
base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzAyZjhhYmVhNTM2NzJkMDYzYTJmYWJjMmFkMjFmMWIzMWUxZDMyMzVhYzRlOWJjZTM2N2YzMTQ1YWYzNmQ3NiJ9fX0=
name: 'ϓe06&lLevel Boost'
lore:
- ''
- '&7&o{boost_level}'
- ''
display-experience:
sound: BLAZE_HIT:1:2
material: PLAYER_HEAD
base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjdjMDBhMTY0ZjNlNzllZDE5MGY3Y2IxNmMyNGU4MmExZTg3YTQ4YzY5NDA0MDI4NzhkNWQ2MmM1YzAyYjMyMyJ9fX0=
name: 'Df9e&lExperience Boost'
lore:
- ''
- '&7&o{boost_experience}'
- ''
selecting:
sound: BLAZE_HIT:1:2
material: GRAY_DYE
name: '&c&lSelecting....'
lore:
- '&7&oPlease wait...'
no-pet-selected:
sound: BLAZE_HIT:1:2
material: GRAY_DYE
name: '&c&lNo Pet Selected'
lore:
- '&7&oSelect a pet first to roll '
no-pet:
slot: 10
sound: BLAZE_HIT:1:2
material: GRAY_DYE
name: '&c&lNo Pet Selected'
lore:
- '&7&oLeft Click to open the pet selector '
- '&c'
- '&c&lCLICK HERE'
roll-all:
slot: 16
sound: BLAZE_HIT:1:2
material: NETHER_STAR
name: '&c&lClick to roll all boosts'
lore:
- '&7&oLeft Click to use a Boost Ticket '
- '&7&oand find an amazing boosts for your pet'
- '&7'
- '&7&oYou have &f&n{amount} &7&otickets left'
- '&c'
- '&c&lCLICK TO ROLL'
requirements:
amount: '%rivalpets_currency_boostticket%'
needed: 1
remove-command: boostticket take {player} {amount} -s
message: '&4&l[!] &cYou don''t have enough Boost Tickets.'
roll-buff:
slot: 21
sound: BLAZE_HIT:1:2
material: PURPLE_DYE
name: '󏧇&lClick to roll a Buff Boost'
lore:
- '&7&oLeft Click to use a Boost Ticket '
- '&7&oand find an amazing boosts for your pet'
- '&7'
- '&7&oYou have &f&n{amount} &7&otickets left'
- '&c'
- '&#fa0ade&lCLICK TO ROLL'
requirements:
amount: '%rivalpets_currency_specialboostticket%'
needed: 1
remove-command: specialboostticket take {player} {amount} -s
message: '&4&l[!] &cYou don''t have enough Special Boost tickets.'
roll-experience:
slot: 23
sound: BLAZE_HIT:1:2
material: LIGHT_BLUE_DYE
name: 'Df9e&lClick to roll a Experience boost'
lore:
- '&7&oLeft Click to use a Boost Ticket '
- '&7&oand find an amazing boosts for your pet'
- '&7'
- '&7&oYou have &f&n{amount} &7&otickets left'
- '&c'
- 'cde3&lCLICK TO ROLL'
requirements:
amount: '%rivalpets_currency_specialboostticket%'
needed: 1
remove-command: specialboostticket take {player} {amount} -s
message: '&4&l[!] &cYou don''t have enough Special Boost tickets.'
roll-level:
slot: 22
sound: BLAZE_HIT:1:2
material: YELLOW_DYE
name: 'ϓe06&lClick to roll a Level boost'
lore:
- '&7&oLeft Click to use a Boost Ticket '
- '&7&oand find an amazing boosts for your pet'
- '&7'
- '&7&oYou have &f&n{amount} &7&otickets left'
- '&c'
- '&#d1db07&lCLICK TO ROLL'
requirements:
amount: '%rivalpets_currency_specialboostticket%'
needed: 1
remove-command: specialboostticket take {player} {amount} -s
message: '&4&l[!] &cYou don''t have enough Special Boost tickets.'
Bin-Menu:Inventory:
size: 54
name: '&8&nPet Bin'
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-53
items:
no-page:
material: BARRIER
name: '&4&l[!] &cNo Page'
lore:
- ''
- '&7&oNo page found'
next-page:
slot: 50
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: LUCK
extended: false
upgraded: false
name: '&a&lNext Page &2&l-->'
lore:
- '&7&oNavigate to the next page.'
- '&a&oClick to move forward.'
last-page:
slot: 48
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: INSTANT_HEAL
extended: false
upgraded: true
name: '&4&l<-- &c&lPrevious Page'
lore:
- '&7&oReturn to the previous page.'
- '&c&oClick to move backward.'
select-pet:
material: RED_DYE
not-selected:
material: BARRIER
sound: GHAST_FIREBALL:1:1.5
name: '&4&l[!] &c&lPlease select a pet'
lore:
- '&7&oYou have not selected any pets.'
- ''
no-pets:
material: BARRIER
sound: GHAST_FIREBALL:1:1.5
name: '&4&l[!] &c&lNo Pets'
lore:
- '&7&oYou do not have any pets that can be converted.'
- ''
confirm-pet:
slot: 46
sound: LEVEL_UP:1:2
material: COMPASS
name: '&2&l[!] &a&lConfirm &2&lPet Bin'
lore:
- '&7&oClick to confirm and convert selected pets into candy!'
- '&8┣ &7You have &f{selected-amount} &7pets selected!'
- ''
- '&eClick to finish action!'
quick-bin-pet:
slot: 52
sound: LEVEL_UP:1:2
material: CAULDRON
name: '&6&l[!] &e&lQuick &6&lBin'
lore:
- '&7&oConverts all level pets with level 0 into candy!'
- '&8┣ &7You have &f{eligible-amount} &7eligible pets!'
- ''
- '&eClick to finish action!'
current-page:
slot: 49
material: CLOCK
name: '&e&lInformation'
lore:
- '&7View the max amount of pets'
- '&7you can have Equipped'
- ''
- ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
- ''
- '&e&lINCREASE'
- '&6You can purchase extra slots on '
- '&6our store, store.servername.com'
Bin-Menu:Virtual:
size: 54
name: '&8&nPet Bin'
custom-items:
'1':
material: LIGHT_GRAY_STAINED_GLASS_PANE
name: '&7'
slot: 0-53
'2':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-8
'3':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 45-53
items:
no-page:
material: BARRIER
name: '&4&l[!] &cNo Page'
lore:
- ''
- '&7&oNo page found'
next-page:
slot: 50
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: LUCK
extended: false
upgraded: false
name: '&a&lNext Page &2&l-->'
lore:
- '&7&oNavigate to the next page.'
- '&a&oClick to move forward.'
last-page:
slot: 48
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: INSTANT_HEAL
extended: false
upgraded: true
name: '&4&l<-- &c&lPrevious Page'
lore:
- '&7&oReturn to the previous page.'
- '&c&oClick to move backward.'
select-pet:
material: RED_DYE
not-selected:
material: BARRIER
sound: GHAST_FIREBALL:1:1.5
name: '&4&l[!] &c&lPlease select a pet'
lore:
- '&7&oYou have not selected any pets.'
- ''
no-pets:
material: BARRIER
sound: GHAST_FIREBALL:1:1.5
name: '&4&l[!] &c&lNo Pets'
lore:
- '&7&oYou do not have any pets that can be converted.'
- ''
confirm-pet:
slot: 46
sound: LEVEL_UP:1:2
material: COMPASS
name: '&2&l[!] &a&lConfirm &2&lPet Bin'
lore:
- '&7&oClick to confirm and convert selected pets into candy!'
- '&8┣ &7You have &f{selected-amount} &7pets selected!'
- ''
- '&eClick to finish action!'
quick-bin-pet:
slot: 52
sound: LEVEL_UP:1:2
material: CAULDRON
name: '&6&l[!] &e&lQuick &6&lBin'
lore:
- '&7&oConverts all level pets with level 0 into candy!'
- '&8┣ &7You have &f{eligible-amount} &7eligible pets!'
- ''
- '&eClick to finish action!'
Bulk-Delete:
size: 27
name: '&8&nBulk Delete'
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-26
tiers:
"Common":
slot: 11
material: DIAMOND
name: '&7&lCommon Pets'
lore:
- '&7Delete all pets with the Common Rarity'
- ' &f┣ &7Amount: &f{amount}'
- ''
- '&4&lWarning! &cThis will permanently delete all pets of this tier'
"Rare":
slot: 13
material: LIGHT_BLUE_DYE
name: '&9&lRare Pets'
lore:
- '&7Delete all pets with the Rare Rarity'
- ' &f┣ &7Amount: &f{amount}'
- ''
- '&4&lWarning! &cThis will permanently delete all pets of this tier'
"Epic":
slot: 15
material: PURPLE_DYE
name: '&d&lEpic Pets'
lore:
- '&7Delete all pets with the Epic Rarity'
- ' &f┣ &7Amount: &f{amount}'
- ''
- '&4&lWarning! &cThis will permanently delete all pets of this tier'
Pet-Mastery-Menu:
size: 27
name: '&8&nPet Mastery'
items:
no-pet:
slot: 13
material: GRAY_DYE
name: '&#FF0000&lNo Pet Selected'
lore:
- '&#A9A9A9&oChoose your faithful companion!'
- ''
- '&#A9A9A9Left-Click to open the pet selector'
- ''
- '&#FF0000&lCLICK TO SELECT A PET'
mastery-unavailable:
material: RED_DYE
name: '&c&lPet Mastery'
lore:
- '󅒐&oUnlock your pet''s true potential!'
- '�FFFF'
- '󅒐Needed Pet Level: &f{required-level}'
- '󅒐Current Mastery Level: &f{level}'
- ''
- '󅒐Current Bonuses:'
- '&#fa0ade• +{buff_boost_percent}% 󏧇Buff Boost '
- 'cde3• +{experience_boost_percent}% Df9eExperience Gain'
- '&#d1db07• +{level_boost} ϓe06Level Increase'
- ''
- '󅒐Next Bonuses:'
- '&#fa0ade• +{buff_boost_percent_next}% 󏧇Buff Boost '
- 'cde3• +{experience_boost_percent_next}% Df9eExperience Gain'
- '&#d1db07• +{level_boost_next} ϓe06Level Increase'
- ''
- '&#FF0000&lUNAVALIABLE'
mastery-max:
material: YELLOW_DYE
name: '&c&lPet Mastery'
lore:
- '󅒐&oUnlock your pet''s true potential!'
- '�FFFF'
- '󅒐Needed Pet Level: &f{required-level}'
- '󅒐Current Mastery Level: &f{level}'
- ''
- '󅒐Current Bonuses:'
- '&#fa0ade• +{buff_boost_percent}% 󏧇Buff Boost '
- 'cde3• +{experience_boost_percent}% Df9eExperience Gain'
- '&#d1db07• +{level_boost}% ϓe06Level Increase'
- ''
- '󅒐Next Bonuses:'
- '&#fa0ade• +{buff_boost_percent_next}% 󏧇Buff Boost '
- 'cde3• +{experience_boost_percent_next}% Df9eExperience Gain'
- '&#d1db07• +{level_boost_next} ϓe06Level Increase'
- ''
- '&#FF0000&lMAX LEVEL'
mastery:
slot: 14
material: LIME_DYE
name: '&c&lPet Mastery'
lore:
- '󅒐&oUnlock your pet''s true potential!'
- '�FFFF'
- '󅒐Needed Pet Level: &f{required-level}'
- '󅒐Current Mastery Level: &f{level}'
- ''
- '󅒐Current Bonuses:'
- '&#fa0ade• +{buff_boost_percent}% 󏧇Buff Boost'
- 'cde3• +{experience_boost_percent}% Df9eExperience Gain'
- '&#d1db07• +{level_boost}% ϓe06Level Increase'
- ''
- '󅒐Next Bonuses:'
- '&#fa0ade• +{buff_boost_percent_next}% 󏧇Buff Boost '
- 'cde3• +{experience_boost_percent_next}% Df9eExperience Gain'
- '&#d1db07• +{level_boost_next} ϓe06Level Increase'
- ''
- '&#FF0000&lCLICK TO PRESTIGE THE PET'
mastery-no-pet:
material: GRAY_DYE
name: '&c&lPet Mastery'
lore:
- '󅒐&oSelect an pet to preview its avaliable'
- '󅒐&omastery boosts'
- ''
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-26
'0':
material: BOOK
name: '&#FFD700&lPet Mastery Guide'
lore:
- '&#E6E6E6&oMaster the art of pet training!'
- ''
- '&#ADD8E6What is Pet Mastery?'
- '&#E6E6E6Pet Mastery is a system that allows'
- '&#E6E6E6you to enhance your pet''s abilities'
- '&#E6E6E6through dedicated training and care.'
- ''
- '&#ADD8E6How it works:'
- '&#E6E6E61. Earn xp'
- '&#E6E6E62. Level up your pet'
- '&#E6E6E63. open Mastery and prestige your pet'
- ''
- '&#ADD8E6Benefits:'
- '&#E6E6E6• Increased level limits'
- '&#E6E6E6• Faster pet experience gain'
- '&#E6E6E6• Increased buff boosts'
- ''
- '&#FFD700&lStart your mastery journey today!'
slot: 12
Pet-Preview-Menu:
size: 27
display-slots:
- 11
- 12
- 13
- 14
- 15
- 16
name: '&8&n{player}''s Pets'
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-26
items:
slot-locked:
material: BARRIER
name: '&4&l[!] &cLocked Slot'
lore:
- '&c&o{player} has this slot locked'
slot-unlocked:
material: LIME_STAINED_GLASS_PANE
name: '&2&l[!] &aUnlocked Slot'
lore:
- '&a&o{player} has this slot unlocked'
Pet-Enhancements-Menu:
size: 36
name: '&8&nPet Enhancements'
spin-slots:
- 3
- 4
- 5
- 12
- 14
- 21
- 22
- 23
requirements:
amount: '%rivalpets_currency_enhancementticket%'
needed: 1
remove-command: enhancementticket take {player} {amount} -s
message: '&4&l[!] &cYou don''t have enough enhancement tickets.'
items:
roll:
slot: 15
sound: BLAZE_HIT:1:2
material: GRAY_DYE
name: '&c&lNo Pet Selected'
lore:
- '&7&oLeft Click to use a Enchancement Ticket '
- '&7&oand find an amazing Enchancement for your pet'
- '&7'
- '&7&oYou have &f&n{amount} &7&otickets left'
- '&c'
- '&c&lCLICK TO ROLL'
no-pet:
slot: 13
sound: BLAZE_HIT:1:2
material: GRAY_DYE
name: '&c&lNo Pet Selected'
lore:
- '&7&oLeft Click to open the pet selector '
- '&c'
- '&c&lCLICK HERE'
preview:
slot: 11
material: EMERALD
name: '&3&lPet Enhancements'
lore:
- '&7&oLeft Click to view all of the possible pet '
- '&7&oenhancements, their buffs and chances to obtain them'
- '&c'
- '&b&lCLICK HERE '
- '&3Click to preview'
not-enough:
material: BARRIER
sound: BLAZE_HIT:1:2
name: '&4&lNo Credits'
lore:
- '&c&oYou do not have enough credits'
- '&c&opurchase more on store.servername.net'
- '&c'
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-35
purchase-1:
slot: 30
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 100
commands:
- credits remove {player} {amount}
- enhancementticket give {player} 1
material: PAPER
name: '&5&lEnhancement Tickets'
lore:
- '&7&oPurchase Enhancement Tickets using Credits'
- '&6* &ePrice: &b100 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
purchase-2:
slot: 31
amount: 4
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 400
commands:
- credits remove {player} {amount}
- enhancementticket give {player} 4
material: PAPER
name: '&5&lEnhancement Tickets'
lore:
- '&7&oPurchase Enhancement Tickets using Credits'
- '&6* &ePrice: &b400 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
purchase-3:
slot: 32
amount: 8
sound: LEVEL_UP:1:2
placeholder: '%rivalcredits_balance%'
cost: 800
commands:
- credits remove {player} {amount}
- enhancementticket give {player} 8
material: PAPER
name: '&5&lEnhancement Tickets'
lore:
- '&7&oPurchase Enhancement Tickets using Credits'
- '&6* &ePrice: &b800 Credits'
- '&c'
- '&a&lCLICK TO PURCHASE'
Pet-Selection-Menu:
size: 45
name: '&8&nPet Selection'
items:
no-page:
material: BARRIER
name: '&4&l[!] &cNo Page'
lore:
- ''
- '&7&oNo page found'
next-page:
slot: 44
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: LUCK
extended: false
upgraded: false
name: '&a&lNext Page &2&l-->'
lore:
- '&7&oNavigate to the next page.'
- '&a&oClick to move forward.'
last-page:
slot: 36
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: INSTANT_HEAL
extended: false
upgraded: true
name: '&4&l<-- &c&lPrevious Page'
lore:
- '&7&oReturn to the previous page.'
- '&c&oClick to move backward.'
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-44
Enhancements-Preview-Menu:
size: 45
name: '&8&nEnhancement Preview'
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-44
Upgrades-Menu:
size: 27
name: '&8&nPet Upgrades'
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-26
Fusion-Menu:Chance:
size: 54
name: '&8&nPet Fusion'
pet-slot: 4
custom-items:
'1':
material: LIGHT_GRAY_STAINED_GLASS_PANE
name: '&7'
slot: 0-53
'2':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-8
'3':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 45-53
items:
not-enough:
material: BARRIER
sound: BLAZE_HIT:1:2
name: '&4&lNo Credits'
lore:
- '&c&oYou do not have enough credits to purchase this.'
- '&c'
current-page:
slot: 49
material: CLOCK
name: '&e&lInformation &6[Page #{page}&e/&6#{max}]'
lore:
- '&7View the max amount of pets'
- '&7you can have in your storage'
- ''
- ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
- ' &6┣ &eStorage: &f{storage} &8/ &f{storage-max} '
- ''
- '&e&lINCREASE'
- '&6You can purchase extra storage or slots on '
- '&6our store, store.servername.com'
no-page:
material: BARRIER
name: '&4&l[!] &cNo Page'
lore:
- ''
- '&7&oNo page found'
next-page:
slot: 50
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: LUCK
extended: false
upgraded: false
name: '&a&lNext Page &2&l-->'
lore:
- '&7&oNavigate to the next page.'
- '&a&oClick to move forward.'
last-page:
slot: 48
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: INSTANT_HEAL
extended: false
upgraded: true
name: '&4&l<-- &c&lPrevious Page'
lore:
- '&7&oReturn to the previous page.'
- '&c&oClick to move backward.'
confirm-fusion:
slot: 46
sound: LEVEL_UP:1:2
material: COMPASS
name: '&2&l[!] &a&lConfirm &2&lFusion'
lore:
- '&7&oClick to confirm and fuse selected pets!'
- ''
- '{info}'
- '&b&lCost: &f{cost} Currency'
- ''
- '&3&lChance: &f{chance}%'
- '&eClick to finish action!'
placeholder: '%rivalcredits_balance%'
commands:
- 'credits remove {player} {amount}'
Fusion-Menu:Inventory:
size: 36
name: '&8&nPet Fusion'
pet-1-slot: 11
pet-2-slot: 15
custom-items:
'1':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-35
items:
current-page:
slot: 49
material: CLOCK
name: '&e&lInformation'
lore:
- '&7View the max amount of pets'
- '&7you can have Equipped'
- ''
- ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
- ''
- '&e&lINCREASE'
- '&6You can purchase extra slots on '
- '&6our store, store.servername.com'
no-pet:
slot: 35
material: BARRIER
name: '&4&l[!] &c&lNo Pets Selected'
lore:
- '&7&oSelect 2 pets with the same tiers to fuse them!'
- ''
confirm-fusion:
slot: 30
sound: LEVEL_UP:1:2
material: COMPASS
name: '&2&l[!] &a&lConfirm &2&lFusion'
lore:
- '&7&oClick to confirm and fuse selected pets!'
- ''
- '&eClick to finish action!'
quick-fusion:
slot: 32
sound: LEVEL_UP:1:2
material: BEACON
name: '&2&l[!] &a&lQuick &2&lFusion'
lore:
- '&7&oClick to confirm and fuse all eligible pets !'
- ''
- '&eClick to finish action!'
display-two-selected:
slot: 13
sound: LEVEL_UP:1:2
material: END_PORTAL_FRAME
name: '&2&l[!] &a&lPet &2Fusion'
lore:
- '&7&oYou have selected two pets,'
- '&7&oclick the confirm action to complete the fusion'
- ''
- '&eClick to finish action!'
display-not-selected:
slot: 13
sound: LEVEL_UP:1:2
material: BEACON
name: '&2&l[!] &a&lPet &2Fusion'
lore:
- '&7&oSelect two of the same tiers of pets to merge them into a higher tier!'
- ''
- '&eClick to finish action!'
Fusion-Menu:Virtual:
size: 54
name: '&8&nPet Fusion'
pet-1-slot: 2
pet-2-slot: 6
custom-items:
'1':
material: LIGHT_GRAY_STAINED_GLASS_PANE
name: '&7'
slot: 0-53
'2':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 0-8
'3':
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slot: 45-53
items:
current-page:
slot: 49
material: CLOCK
name: '&e&lInformation &6[Page #{page}&e/&6#{max}]'
lore:
- '&7View the max amount of pets'
- '&7you can have in your storage'
- ''
- ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
- ' &6┣ &eStorage: &f{storage} &8/ &f{storage-max} '
- ''
- '&e&lINCREASE'
- '&6You can purchase extra storage or slots on '
- '&6our store, store.servername.com'
no-page:
material: BARRIER
name: '&4&l[!] &cNo Page'
lore:
- ''
- '&7&oNo page found'
next-page:
slot: 50
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: LUCK
extended: false
upgraded: false
name: '&a&lNext Page &2&l-->'
lore:
- '&7&oNavigate to the next page.'
- '&a&oClick to move forward.'
last-page:
slot: 48
sound: LEVEL_UP:1:2
material: TIPPED_ARROW
flags:
HIDE_ATTRIBUTES: true
HIDE_POTION_EFFECTS: true
potion:
type: INSTANT_HEAL
extended: false
upgraded: true
name: '&4&l<-- &c&lPrevious Page'
lore:
- '&7&oReturn to the previous page.'
- '&c&oClick to move backward.'
no-pet:
slot: 46
material: BARRIER
name: '&4&l[!] &c&lNo Pets Selected'
lore:
- '&7&oSelect 2 pets with the same tiers to fuse them!'
- ''
confirm-fusion:
slot: 46
sound: LEVEL_UP:1:2
material: COMPASS
name: '&2&l[!] &a&lConfirm &2&lFusion'
lore:
- '&7&oClick to confirm and fuse selected pets!'
- ''
- '&eClick to finish action!'
quick-fusion:
slot: 52
sound: LEVEL_UP:1:2
material: BEACON
name: '&2&l[!] &a&lQuick &2&lFusion'
lore:
- '&7&oClick to confirm and fuse all eligible pets !'
- ''
- '&eClick to finish action!'
display-two-selected:
slot: 4
sound: LEVEL_UP:1:2
material: END_PORTAL_FRAME
name: '&2&l[!] &a&lPet &2Fusion'
lore:
- '&7&oYou have selected two pets,'
- '&7&oclick the confirm action to complete the fusion'
- ''
- '&eClick to finish action!'
display-not-selected:
slot: 4
sound: LEVEL_UP:1:2
material: BEACON
name: '&2&l[!] &a&lPet &2Fusion'
lore:
- '&7&oSelect two of the same tiers of pets to merge them into a higher tier!'
- ''
- '&eClick to finish action!'
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