gui.yml

GUI:
  Main-Menu:Inventory:
    size: 27
    name: '&8&nPets'
    display-slots:
      - 11
      - 12
      - 13
      - 14
      - 15
    custom-items:
      '1':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-26
    upgrades:
      enabled: true
      slot: 0
    fusion:
      enabled: true
      slot: 9
    bin:
      enabled: true
      slot: 18
    items:
      slot-locked:
        material: BARRIER
        name: '&4&l[!] &cLocked Slot'
        lore:
          - '&7&oYou need more pet slots'
          - '&cThis slot is locked'
      slot-unlocked:
        material: LIME_STAINED_GLASS_PANE
        name: '&2&l[!] &aUnlocked Slot'
        lore:
          - '&7&oA new slot ready for your pet!'
          - '&a&oThis slot is unlocked.'
      upgrades:
        material: EXPERIENCE_BOTTLE
        name: '&2&l[!] &a&lPet &2&lUpgrades'
        lore:
          - '&7&oUnleash the potential within!'
          - '&a&oEnhance your pet''s abilities!'
          - ''
          - '&eClick to unveil upgrades!'
      fusion:
        material: BEACON
        name: '&3&l[!] &b&lPet &3&lFusion'
        lore:
          - '&7&oHarness the power of fusion!'
          - '&b&oUnite pets for higher tiers!'
          - ''
          - '&eClick to explore fusion options!'
      bin:
        material: HONEYCOMB
        name: '&6&l[!] &e&lPet &6&lBin'
        lore:
          - '&7&oBid farewell to your companions.'
          - '&e&oDispose of unwanted pets for candy!'
          - ''
          - '&eClick to open pets bin!'
      current-page:
        slot: 22
        material: CLOCK
        name: '&e&lInformation'
        lore:
          - '&7View the max amount of pets'
          - '&7you can have Equipped'
          - ''
          - ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
          - ''
          - '&e&lINCREASE'
          - '&6You can purchase extra slots on '
          - '&6our store, store.servername.com'
  Main-Menu:Virtual:
    size: 54
    name: '&8&nPets'

    display-slots:
      - 2
      - 3
      - 4
      - 5
      - 6
    custom-items:
      '1':
        material: LIGHT_GRAY_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-53
      '2':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-8
      '3':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 45-53
    sort-settings:
      enabled: true
      slot: 53
    upgrades:
      enabled: true
      slot: 45
    fusion:
      enabled: true
      slot: 46
    enhancements:
      enabled: true
      slot: 0
    boosts:
      enabled: true
      slot: 8
    mastery:
      enabled: true
      slot: 7
    bin:
      enabled: true
      slot: 47
    delete:
      enabled: true
      slot: 52
    delete-bulk:
      enabled: true
      slot: 51
    items:
      delete-select-pet:
        material: RED_DYE
        glow: true
      delete-bulk:
        material: REDSTONE
        name: '&c&lBulk &4&lDelete'
        lore:
          - '&7&oDispose of pets permanently by tier.'
          - ''
          - '&6&oClick to open delete menu.'
      delete-confirm:
        sound: BLAZE_HIT:1:5
        material: RED_DYE
        name: '&4&lConfirm &c&lDelete'
        lore:
          - '&7&oDispose of pets permanently.'
          - '&7&oSelect pets and confirm'
          - ''
          - '&6&oClick to delete selected pets.'
      delete:
        sound: 'ANVIL_LAND:1:1'
        material: GLOWSTONE_DUST
        name: '&e&lDelete &6&lPets'
        lore:
          - '&7&oDispose of pets permanently.'
          - ''
          - '&6&oClick to enter delete mode.'
      upgrades:
        material: EXPERIENCE_BOTTLE
        name: '&2&l[!] &a&lPet &2&lUpgrades'
        lore:
          - '&7&oUnleash the potential within!'
          - '&a&oEnhance your pet''s abilities!'
          - ''
          - '&eClick to unveil upgrades!'
      enhancements:
        material: EMERALD
        name: '&2&l[!] &a&lPet &2&lEnhancements'
        lore:
          - '&7&oUnlock hidden potential within your pet.'
          - '&a&oEmpower your companion with new abilities.'
          - ''
          - '&eClick to unveil enhancements!'
      mastery:
        material: NETHER_STAR
        name: '&2&l[!] &a&lPet &2&lMastery'
        lore:
          - '&7&oUnlock hidden potential within your pet.'
          - '&a&oEmpower your companion with new buffs.'
          - ''
          - '&eClick to unveil pet mastery!'
      boosts:
        material: ENDER_EYE
        name: '&2&l[!] &a&lPet &2&lBoosts'
        lore:
          - '&7&oUnlock hidden potential within your pet.'
          - '&a&oEmpower your pet with 3 different type of buff boosts.'
          - ''
          - '&eClick to unveil boosts!'
      fusion:
        material: BEACON
        name: '&3&l[!] &b&lPet &3&lFusion'
        lore:
          - '&7&oHarness the power of fusion!'
          - '&b&oUnite pets for higher tiers!'
          - ''
          - '&eClick to explore fusion options!'
      bin:
        material: HONEYCOMB
        name: '&6&l[!] &e&lPet &6&lBin'
        lore:
          - '&7&oBid farewell to your companions.'
          - '&e&oDispose of unwanted pets for candy!'
          - ''
          - '&eClick to open pets bin!'
      sort-level:
        sound: BLAZE_HIT:1:5
        material: REDSTONE
        name: '&4&l[!] &c&lSorting &4&lMode'
        lore:
          - '&7&oAdjust how your pets are organized.'
          - ''
          - '&4&lCurrent Mode:'
          - '&2➥ &aBy Level'
          - '&4➥ &cBy Name'
          - '&4➥ &cBy Tier'
          - '&4➥ &cBy Last Usage'
          - ''
          - '&e&oClick to change sorting mode.'
      sort-name:
        sound: BLAZE_HIT:1:5
        material: REDSTONE
        name: '&4&l[!] &c&lSorting &4&lMode'
        lore:
          - '&7&oAdjust how your pets are organized.'
          - ''
          - '&4&lCurrent Mode:'
          - '&4➥ &cBy Level'
          - '&2➥ &aBy Name'
          - '&4➥ &cBy Tier'
          - '&4➥ &cBy Last Usage'
          - ''
          - '&e&oClick to change sorting mode.'
      sort-tier:
        sound: BLAZE_HIT:1:5
        material: REDSTONE
        name: '&4&l[!] &c&lSorting &4&lMode'
        lore:
          - '&7&oAdjust how your pets are organized.'
          - ''
          - '&4&lCurrent Mode:'
          - '&4➥ &cBy Level'
          - '&4➥ &cBy Name'
          - '&2➥ &aBy Tier'
          - '&4➥ &cBy Last Usage'
          - ''
          - '&e&oClick to change sorting mode.'
      sort-usage:
        sound: BLAZE_HIT:1:5
        material: REDSTONE
        name: '&4&l[!] &c&lSorting &4&lMode'
        lore:
          - '&7&oAdjust how your pets are organized.'
          - ''
          - '&4&lCurrent Mode:'
          - '&4➥ &cBy Level'
          - '&4➥ &cBy Name'
          - '&4➥ &cBy Tier'
          - '&2➥ &aBy Last Usage'
          - ''
          - '&e&oClick to change sorting mode.'
      same-type:
        material: BARRIER
        name: '&4&l[!] &cSame Type'
        lore:
          - ''
          - '&7&oYou can''t equip pets of the same type'
      no-slots:
        material: BARRIER
        name: '&4&l[!] &cNo Pet Slots'
        lore:
          - ''
          - '&7&oYou need more pet slots to activate this pet. &7({current}/{max})'
      on-cooldown:
        material: BARRIER
        name: '&4&l[!] &cOn Cooldown'
        lore:
          - ''
          - '&7&oThis pet is on cooldown for another &f{time}'
      max-pets:
        material: BARRIER
        name: '&4&l[!] &cMax Pets'
        lore:
          - ''
          - '&7&oYou have the max amount of pets equipped'
      slot-locked:
        material: BARRIER
        name: '&4&l[!] &cLocked Slot'
        lore:
          - '&7&oYou need more pet slots'
          - '&cThis slot is locked'
      slot-unlocked:
        material: LIME_STAINED_GLASS_PANE
        name: '&2&l[!] &aUnlocked Slot'
        lore:
          - '&7&oA new slot ready for your pet!'
          - '&a&oThis slot is unlocked.'
      next-page:
        slot: 50
        sound: LEVEL_UP:1:2
        material: TIPPED_ARROW
        flags:
          HIDE_ATTRIBUTES: true
          HIDE_POTION_EFFECTS: true
        potion:
          type: LUCK
          extended: false
        upgraded: false
        name: '&a&lNext Page &2&l-->'
        lore:
          - '&7&oNavigate to the next page.'
          - '&a&oClick to move forward.'
      last-page:
        slot: 48
        sound: LEVEL_UP:1:2
        material: TIPPED_ARROW
        flags:
          HIDE_ATTRIBUTES: true
          HIDE_POTION_EFFECTS: true
        potion:
          type: INSTANT_HEAL
          extended: false
          upgraded: true
        name: '&4&l<-- &c&lPrevious Page'
        lore:
          - '&7&oReturn to the previous page.'
          - '&c&oClick to move backward.'
      current-page:
        slot: 49
        material: CLOCK
        name: '&e&lInformation &6[Page #{page}&e/&6#{max}]'
        lore:
          - '&7View the max amount of pets'
          - '&7you can have in your storage'
          - ''
          - ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
          - ' &6┣ &eStorage: &f{storage} &8/ &f{storage-max} '
          - ''
          - '&e&lINCREASE'
          - '&6You can purchase extra storage or slots on '
          - '&6our store, store.servername.com'
      no-page:
        material: BARRIER
        name: '&4&l[!] &cNo Page'
        lore:
          - ''
          - '&7&oNo page found'
  Pet-Boosts-Menu:
    size: 36
    name: '&8&nPet Boosts'
    slot-buff: 12
    slot-level: 13
    slot-experience: 14
    custom-items:
      purchase-1:
        slot: 27
        sound: LEVEL_UP:1:2
        placeholder: '%rivalcredits_balance%'
        cost: 200
        commands:
          - credits remove {player} {amount}
          - specialboostticket give {player} 1
        material: ENCHANTED_BOOK
        name: '&5&lSpecial Boost Tickets'
        lore:
          - '&7&oPurchase Special Boost Tickets using Credits'
          - '&6* &ePrice: &b200 Credits'
          - '&c'
          - '&a&lCLICK TO PURCHASE'
      purchase-2:
        slot: 28
        amount: 4
        sound: LEVEL_UP:1:2
        placeholder: '%rivalcredits_balance%'
        cost: 800
        commands:
          - credits remove {player} {amount}
          - specialboostticket give {player} 4
        material: ENCHANTED_BOOK
        name: '&5&lSpecial Boost Tickets'
        lore:
          - '&7&oPurchase Special Boost Tickets using Credits'
          - '&6* &ePrice: &b800 Credits'
          - '&c'
          - '&a&lCLICK TO PURCHASE'
      purchase-3:
        slot: 29
        amount: 8
        sound: LEVEL_UP:1:2
        placeholder: '%rivalcredits_balance%'
        cost: 1600
        commands:
          - credits remove {player} {amount}
          - specialboostticket give {player} 8
        material: ENCHANTED_BOOK
        name: '&5&lSpecial Boost Tickets'
        lore:
          - '&7&oPurchase Special Boost Tickets using Credits'
          - '&6* &ePrice: &b1600 Credits'
          - '&c'
          - '&a&lCLICK TO PURCHASE'
      '1':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-26
      '2':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 30-32
      purchase-4:
        slot: 33
        sound: LEVEL_UP:1:2
        placeholder: '%rivalcredits_balance%'
        cost: 100
        commands:
          - credits remove {player} {amount}
          - boostticket give {player} 1
        material: PAPER
        name: '&b&lBoost Tickets'
        lore:
          - '&7&oPurchase Boost Tickets using Credits'
          - '&6* &ePrice: &b100 Credits'
          - '&c'
          - '&a&lCLICK TO PURCHASE'
      purchase-5:
        slot: 34
        amount: 4
        sound: LEVEL_UP:1:2
        placeholder: '%rivalcredits_balance%'
        cost: 400
        commands:
          - credits remove {player} {amount}
          - boostticket give {player} 4
        material: PAPER
        name: '&b&lBoost Tickets'
        lore:
          - '&7&oPurchase Boost Tickets using Credits'
          - '&6* &ePrice: &b400 Credits'
          - '&c'
          - '&a&lCLICK TO PURCHASE'
      purchase-6:
        slot: 35
        amount: 8
        sound: LEVEL_UP:1:2
        placeholder: '%rivalcredits_balance%'
        cost: 800
        commands:
          - credits remove {player} {amount}
          - boostticket give {player} 8
        material: PAPER
        name: '&b&lBoost Tickets'
        lore:
          - '&7&oPurchase Boost Tickets using Credits'
          - '&6* &ePrice: &b800 Credits'
          - '&c'
          - '&a&lCLICK TO PURCHASE'
    items:
      not-enough:
        material: BARRIER
        sound: BLAZE_HIT:1:2
        name: '&4&lNo Credits'
        lore:
          - '&c&oYou do not have enough credits to purchase this.'
          - '&c'
      display-buff:
        sound: BLAZE_HIT:1:2
        material: PLAYER_HEAD
        base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWI4YzM5YmIzOTk3MGQzZDYwYWE1YTM1YWRlZmExZGJlNDg5NDczYmI5NGM1ZWMzMmI3NzI0NjFkZmU3YmI5NCJ9fX0=
        name: '&#850375&lBuff Boost'
        lore:
          - ''
          - '&7&o{boost_buff}'
          - ''
      display-level:
        sound: BLAZE_HIT:1:2
        material: PLAYER_HEAD
        base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzAyZjhhYmVhNTM2NzJkMDYzYTJmYWJjMmFkMjFmMWIzMWUxZDMyMzVhYzRlOWJjZTM2N2YzMTQ1YWYzNmQ3NiJ9fX0=
        name: '&#979e06&lLevel Boost'
        lore:
          - ''
          - '&7&o{boost_level}'
          - ''
      display-experience:
        sound: BLAZE_HIT:1:2
        material: PLAYER_HEAD
        base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjdjMDBhMTY0ZjNlNzllZDE5MGY3Y2IxNmMyNGU4MmExZTg3YTQ4YzY5NDA0MDI4NzhkNWQ2MmM1YzAyYjMyMyJ9fX0=
        name: '&#068f9e&lExperience Boost'
        lore:
          - ''
          - '&7&o{boost_experience}'
          - ''
      selecting:
        sound: BLAZE_HIT:1:2
        material: GRAY_DYE
        name: '&c&lSelecting....'
        lore:
          - '&7&oPlease wait...'
      no-pet-selected:
        sound: BLAZE_HIT:1:2
        material: GRAY_DYE
        name: '&c&lNo Pet Selected'
        lore:
          - '&7&oSelect a pet first to roll '
      no-pet:
        slot: 10
        sound: BLAZE_HIT:1:2
        material: GRAY_DYE
        name: '&c&lNo Pet Selected'
        lore:
          - '&7&oLeft Click to open the pet selector '
          - '&c'
          - '&c&lCLICK HERE'
      roll-all:
        slot: 16
        sound: BLAZE_HIT:1:2
        material: NETHER_STAR
        name: '&c&lClick to roll all boosts'
        lore:
          - '&7&oLeft Click to use a Boost Ticket '
          - '&7&oand find an amazing boosts for your pet'
          - '&7'
          - '&7&oYou have &f&n{amount} &7&otickets left'
          - '&c'
          - '&c&lCLICK TO ROLL'
        requirements:
          amount: '%rivalpets_currency_boostticket%'
          needed: 1
          remove-command: boostticket take {player} {amount} -s
          message: '&4&l[!] &cYou don''t have enough Boost Tickets.'
      roll-buff:
        slot: 21
        sound: BLAZE_HIT:1:2
        material: PURPLE_DYE
        name: '&#850375&lClick to roll a Buff Boost'
        lore:
          - '&7&oLeft Click to use a Boost Ticket '
          - '&7&oand find an amazing boosts for your pet'
          - '&7'
          - '&7&oYou have &f&n{amount} &7&otickets left'
          - '&c'
          - '&#fa0ade&lCLICK TO ROLL'
        requirements:
          amount: '%rivalpets_currency_specialboostticket%'
          needed: 1
          remove-command: specialboostticket take {player} {amount} -s
          message: '&4&l[!] &cYou don''t have enough Special Boost tickets.'
      roll-experience:
        slot: 23
        sound: BLAZE_HIT:1:2
        material: LIGHT_BLUE_DYE
        name: '&#068f9e&lClick to roll a Experience boost'
        lore:
          - '&7&oLeft Click to use a Boost Ticket '
          - '&7&oand find an amazing boosts for your pet'
          - '&7'
          - '&7&oYou have &f&n{amount} &7&otickets left'
          - '&c'
          - '&#05cde3&lCLICK TO ROLL'
        requirements:
          amount: '%rivalpets_currency_specialboostticket%'
          needed: 1
          remove-command: specialboostticket take {player} {amount} -s
          message: '&4&l[!] &cYou don''t have enough Special Boost tickets.'
      roll-level:
        slot: 22
        sound: BLAZE_HIT:1:2
        material: YELLOW_DYE
        name: '&#979e06&lClick to roll a Level boost'
        lore:
          - '&7&oLeft Click to use a Boost Ticket '
          - '&7&oand find an amazing boosts for your pet'
          - '&7'
          - '&7&oYou have &f&n{amount} &7&otickets left'
          - '&c'
          - '&#d1db07&lCLICK TO ROLL'
        requirements:
          amount: '%rivalpets_currency_specialboostticket%'
          needed: 1
          remove-command: specialboostticket take {player} {amount} -s
          message: '&4&l[!] &cYou don''t have enough Special Boost tickets.'
  Bin-Menu:Inventory:
    size: 54
    name: '&8&nPet Bin'
    custom-items:
      '1':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-53
    items:
      no-page:
        material: BARRIER
        name: '&4&l[!] &cNo Page'
        lore:
          - ''
          - '&7&oNo page found'
      next-page:
        slot: 50
        sound: LEVEL_UP:1:2
        material: TIPPED_ARROW
        flags:
          HIDE_ATTRIBUTES: true
          HIDE_POTION_EFFECTS: true
        potion:
          type: LUCK
          extended: false
        upgraded: false
        name: '&a&lNext Page &2&l-->'
        lore:
          - '&7&oNavigate to the next page.'
          - '&a&oClick to move forward.'
      last-page:
        slot: 48
        sound: LEVEL_UP:1:2
        material: TIPPED_ARROW
        flags:
          HIDE_ATTRIBUTES: true
          HIDE_POTION_EFFECTS: true
        potion:
          type: INSTANT_HEAL
          extended: false
          upgraded: true
        name: '&4&l<-- &c&lPrevious Page'
        lore:
          - '&7&oReturn to the previous page.'
          - '&c&oClick to move backward.'
      select-pet:
        material: RED_DYE
      not-selected:
        material: BARRIER
        sound: GHAST_FIREBALL:1:1.5
        name: '&4&l[!] &c&lPlease select a pet'
        lore:
          - '&7&oYou have not selected any pets.'
          - ''
      no-pets:
        material: BARRIER
        sound: GHAST_FIREBALL:1:1.5
        name: '&4&l[!] &c&lNo Pets'
        lore:
          - '&7&oYou do not have any pets that can be converted.'
          - ''
      confirm-pet:
        slot: 46
        sound: LEVEL_UP:1:2
        material: COMPASS
        name: '&2&l[!] &a&lConfirm &2&lPet Bin'
        lore:
          - '&7&oClick to confirm and convert selected pets into candy!'
          - '&8┣ &7You have &f{selected-amount} &7pets selected!'
          - ''
          - '&eClick to finish action!'
      quick-bin-pet:
        slot: 52
        sound: LEVEL_UP:1:2
        material: CAULDRON
        name: '&6&l[!] &e&lQuick &6&lBin'
        lore:
          - '&7&oConverts all level pets with level 0 into candy!'
          - '&8┣ &7You have &f{eligible-amount} &7eligible pets!'
          - ''
          - '&eClick to finish action!'
      current-page:
        slot: 49
        material: CLOCK
        name: '&e&lInformation'
        lore:
          - '&7View the max amount of pets'
          - '&7you can have Equipped'
          - ''
          - ' &6┣ &eEquipped: &f{equipped} &8/ &f{equipped-max} '
          - ''
          - '&e&lINCREASE'
          - '&6You can purchase extra slots on '
          - '&6our store, store.servername.com'
  Bin-Menu:Virtual:
    size: 54
    name: '&8&nPet Bin'
    custom-items:
      '1':
        material: LIGHT_GRAY_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-53
      '2':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-8
      '3':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 45-53
    items:
      no-page:
        material: BARRIER
        name: '&4&l[!] &cNo Page'
        lore:
          - ''
          - '&7&oNo page found'
      next-page:
        slot: 50
        sound: LEVEL_UP:1:2
        material: TIPPED_ARROW
        flags:
          HIDE_ATTRIBUTES: true
          HIDE_POTION_EFFECTS: true
        potion:
          type: LUCK
          extended: false
        upgraded: false
        name: '&a&lNext Page &2&l-->'
        lore:
          - '&7&oNavigate to the next page.'
          - '&a&oClick to move forward.'
      last-page:
        slot: 48
        sound: LEVEL_UP:1:2
        material: TIPPED_ARROW
        flags:
          HIDE_ATTRIBUTES: true
          HIDE_POTION_EFFECTS: true
        potion:
          type: INSTANT_HEAL
          extended: false
          upgraded: true
        name: '&4&l<-- &c&lPrevious Page'
        lore:
          - '&7&oReturn to the previous page.'
          - '&c&oClick to move backward.'
      select-pet:
        material: RED_DYE
      not-selected:
        material: BARRIER
        sound: GHAST_FIREBALL:1:1.5
        name: '&4&l[!] &c&lPlease select a pet'
        lore:
          - '&7&oYou have not selected any pets.'
          - ''
      no-pets:
        material: BARRIER
        sound: GHAST_FIREBALL:1:1.5
        name: '&4&l[!] &c&lNo Pets'
        lore:
          - '&7&oYou do not have any pets that can be converted.'
          - ''
      confirm-pet:
        slot: 46
        sound: LEVEL_UP:1:2
        material: COMPASS
        name: '&2&l[!] &a&lConfirm &2&lPet Bin'
        lore:
          - '&7&oClick to confirm and convert selected pets into candy!'
          - '&8┣ &7You have &f{selected-amount} &7pets selected!'
          - ''
          - '&eClick to finish action!'
      quick-bin-pet:
        slot: 52
        sound: LEVEL_UP:1:2
        material: CAULDRON
        name: '&6&l[!] &e&lQuick &6&lBin'
        lore:
          - '&7&oConverts all level pets with level 0 into candy!'
          - '&8┣ &7You have &f{eligible-amount} &7eligible pets!'
          - ''
          - '&eClick to finish action!'
  Bulk-Delete:
    size: 27
    name: '&8&nBulk Delete'
    custom-items:
      '1':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-26
    tiers:
      "Common":
        slot: 11
        material: DIAMOND
        name: '&7&lCommon Pets'
        lore:
          - '&7Delete all pets with the Common Rarity'
          - ' &f┣ &7Amount: &f{amount}'
          - ''
          - '&4&lWarning! &cThis will permanently delete all pets of this tier'
      "Rare":
        slot: 13
        material: LIGHT_BLUE_DYE
        name: '&9&lRare Pets'
        lore:
          - '&7Delete all pets with the Rare Rarity'
          - ' &f┣ &7Amount: &f{amount}'
          - ''
          - '&4&lWarning! &cThis will permanently delete all pets of this tier'
      "Epic":
        slot: 15
        material: PURPLE_DYE
        name: '&d&lEpic Pets'
        lore:
          - '&7Delete all pets with the Epic Rarity'
          - ' &f┣ &7Amount: &f{amount}'
          - ''
          - '&4&lWarning! &cThis will permanently delete all pets of this tier'
  Pet-Mastery-Menu:
    size: 27
    name: '&8&nPet Mastery'
    items:
      no-pet:
        slot: 13
        material: GRAY_DYE
        name: '&#FF0000&lNo Pet Selected'
        lore:
          - '&#A9A9A9&oChoose your faithful companion!'
          - ''
          - '&#A9A9A9Left-Click to open the pet selector'
          - ''
          - '&#FF0000&lCLICK TO SELECT A PET'
      mastery-unavailable:
        material: RED_DYE
        name: '&c&lPet Mastery'
        lore:
          - '&#808080&oUnlock your pet''s true potential!'
          - '&#00FFFF'
          - '&#808080Needed Pet Level: &f{required-level}'
          - '&#808080Current Mastery Level: &f{level}'
          - ''
          - '&#808080Current Bonuses:'
          - '&#fa0ade• +{buff_boost_percent}% &#850375Buff Boost '
          - '&#05cde3• +{experience_boost_percent}% &#068f9eExperience Gain'
          - '&#d1db07• +{level_boost} &#979e06Level Increase'
          - ''
          - '&#808080Next Bonuses:'
          - '&#fa0ade• +{buff_boost_percent_next}% &#850375Buff Boost '
          - '&#05cde3• +{experience_boost_percent_next}% &#068f9eExperience Gain'
          - '&#d1db07• +{level_boost_next} &#979e06Level Increase'
          - ''
          - '&#FF0000&lUNAVALIABLE'
      mastery-max:
        material: YELLOW_DYE
        name: '&c&lPet Mastery'
        lore:
          - '&#808080&oUnlock your pet''s true potential!'
          - '&#00FFFF'
          - '&#808080Needed Pet Level: &f{required-level}'
          - '&#808080Current Mastery Level: &f{level}'
          - ''
          - '&#808080Current Bonuses:'
          - '&#fa0ade• +{buff_boost_percent}% &#850375Buff Boost '
          - '&#05cde3• +{experience_boost_percent}% &#068f9eExperience Gain'
          - '&#d1db07• +{level_boost}% &#979e06Level Increase'
          - ''
          - '&#808080Next Bonuses:'
          - '&#fa0ade• +{buff_boost_percent_next}% &#850375Buff Boost '
          - '&#05cde3• +{experience_boost_percent_next}% &#068f9eExperience Gain'
          - '&#d1db07• +{level_boost_next} &#979e06Level Increase'
          - ''
          - '&#FF0000&lMAX LEVEL'
      mastery:
        slot: 14
        material: LIME_DYE
        name: '&c&lPet Mastery'
        lore:
          - '&#808080&oUnlock your pet''s true potential!'
          - '&#00FFFF'
          - '&#808080Needed Pet Level: &f{required-level}'
          - '&#808080Current Mastery Level: &f{level}'
          - ''
          - '&#808080Current Bonuses:'
          - '&#fa0ade• +{buff_boost_percent}% &#850375Buff Boost'
          - '&#05cde3• +{experience_boost_percent}% &#068f9eExperience Gain'
          - '&#d1db07• +{level_boost}% &#979e06Level Increase'
          - ''
          - '&#808080Next Bonuses:'
          - '&#fa0ade• +{buff_boost_percent_next}% &#850375Buff Boost '
          - '&#05cde3• +{experience_boost_percent_next}% &#068f9eExperience Gain'
          - '&#d1db07• +{level_boost_next} &#979e06Level Increase'
          - ''
          - '&#FF0000&lCLICK TO PRESTIGE THE PET'
      mastery-no-pet:
        material: GRAY_DYE
        name: '&c&lPet Mastery'
        lore:
          - '&#808080&oSelect an pet to preview its avaliable'
          - '&#808080&omastery boosts'
          - ''
    custom-items:
      '1':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-26
      '0':
        material: BOOK
        name: '&#FFD700&lPet Mastery Guide'
        lore:
          - '&#E6E6E6&oMaster the art of pet training!'
          - ''
          - '&#ADD8E6What is Pet Mastery?'
          - '&#E6E6E6Pet Mastery is a system that allows'
          - '&#E6E6E6you to enhance your pet''s abilities'
          - '&#E6E6E6through dedicated training and care.'
          - ''
          - '&#ADD8E6How it works:'
          - '&#E6E6E61. Earn xp'
          - '&#E6E6E62. Level up your pet'
          - '&#E6E6E63. open Mastery and prestige your pet'
          - ''
          - '&#ADD8E6Benefits:'
          - '&#E6E6E6• Increased level limits'
          - '&#E6E6E6• Faster pet experience gain'
          - '&#E6E6E6• Increased buff boosts'
          - ''
          - '&#FFD700&lStart your mastery journey today!'
        slot: 12
  Pet-Preview-Menu:
    size: 27
    display-slots:
      - 11
      - 12
      - 13
      - 14
      - 15
      - 16
    name: '&8&n{player}''s Pets'
    custom-items:
      '1':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: 0-26
    items:
      slot-locked:
        material: BARRIER
        name: '&4&l[!] &cLocked Slot'
        lore:
          - '&c&o{player} has this slot locked'
      slot-unlocked:
        material: LIME_STAINED_GLASS_PANE
        name: '&2&l[!] &aUnlocked Slot'
        lore:
          - '&a&o{player} has this slot unlocked'
  Pet-Enhancements-Menu:
    size: 36
    name: '&8&nPet Enhancements'
    spin-slots:
      - 3
      - 4
      - 5
      - 12
      - 14
      - 21
      - 22
      - 23
    requirements:
      amount: '%rivalpets_currency_enhancementticket%'
      needed: 1
      remove-command: enhancementticket take {player} {amount} -s
      message: '&4&l[!] &cYou don''t have enough enhancement tickets.'
    items:
      roll:
        slot: 15
        sound: BLAZE_HIT:1:2
        material: GRAY_DYE
        name: '&c&lNo Pet Selected'
        lore:
          - '&7&oLeft Click to use a Enchancement Ticket '
          - '&7&oand find an amazing Enchancement for your pet'
          - '&7'
          - '&7&oYou have &f&n{amount} &7&otickets left'
          - '&c'
          - '&c&lCLICK TO ROLL'
      no-pet:
        slot: 13
        sound: BLAZE_HIT:1:2
        material: GRAY_DYE
        name: '&c&lNo Pet Selected'
        lore:
          - '&7&oLeft Click to open the pet selector '
          - '&c'
          - '&c&lCLICK HERE'
      preview:
        slot: 11
        material: EMERALD
        name: '&3&lPet Enhancements'
        lore:
          - '&7&oLeft Click to view all of the possible pet '
          - '&7&oenhancements, their buffs and chances to obtain them'
          - '&c'
          - '&b&lCLICK HERE '
          - '&3Click to preview'
      not-enough:
        material: BARRIER
        sound: BLAZE_HIT:1:2
        name: '&4&lNo Credits'
        lore:
          - '&c&oYou do not have enough credits'
          - '&c&opurchase more on store.servername.net'
          - '&c'
    custom-items:
      '1':
        material: BLACK_STAINED_GLASS_PANE
        name: '&7'
        slot: