enchants.yml
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# _____ _ _ ____ _ _ _ _ _ _____ ____ #
# | ____| \ | |/ ___| | | | / \ | \ | |_ _/ ___| #
# | _| | \| | | | |_| | / _ \ | \| | | | \___ \ #
# | |___| |\ | |___| _ |/ ___ \| |\ | | | ___) | #
# |_____|_| \_|\____|_| |_/_/ \_|_| \_| |_| |____/ #
# #
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UpgradesMenu:
name: '&8ServerName Ā» Mob Sword Upgrades'
size: 45
noautosell: '&4&l[!] &cYou don''t have AutoSell unlocked.'
hasenchant: '&4&l[!] &cYou already have that enchant.'
noenchant: '&4&l[!] &cYou don''t have that enchant'
bought: '&3&l[!] &bYou have purchased &f%level% level &bof %enchant% &bfor &e%essence%'
refunded: '&3&l[!] &bYou have refunded the %enchant% Enchant &band received &e%essence%
essence&b.'
noenchantlevel: '&4&l[!] &fYou don''t have a any &cenchant &flevels to disenchant'
no-essence: '&3&l[!] &bYou don''t have enough &eessence &bto purchase this enchant.'
nolevel: '&3&l[!] &bYou must have Level &f%level% &bFishing mobsword to purchase
this enchant.'
mobsword-preview: true
mobsword-preview-slot: 4
mobsword-disenchanter-slot: 40
disenchant-percentage: 90
Enchants:
AutoSell:
upgradable: true
disenchanter: true
name: '&a&lAuto Sell'
material: EMERALD
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmY3NWQxYjc4NWQxOGQ0N2IzZWE4ZjBhN2UwZmQ0YTFmYWU5ZTdkMzIzY2YzYjEzOGM4Yzc4Y2ZlMjRlZTU5In19fQ==
slot: 10
price: 100000
required-level: 0
autosell-time: 60
lore:
- '&7&o(( Automatically sells all mob drops. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to purchase Auto Sell ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Automatically sells all mob drops. ))'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant ))'
message:
- ''
- '&8&lā &b&lAuto Sell Summary'
- '&7&o'
- '&2ā &aMoney Made: &2$&a{money}'
- '&6ā &eEssence Gained: &6ā&e{essence}'
- ''
- '&8&lā &b&lBoosters'
- '&2ā &aMoney Booster: &fx{money_boost}'
- '&6ā &eEssence Booster: &fx{essence_boost}'
- '&8ā &fEXP Booster: &fx{exp_boost}'
- ''
- '&7&o(( &f&o{items} &7&oitems were sold. ))'
- '&7&o(( &f&o{mobs} &7&omobs were killed. ))'
autosell-actionbar:
enabled: true
value: '&2&l[!] &a&lAutoSell: &a&l+ &2$&a{money} &e&l+ &6ā&e{essence}'
time: 80
autosell-title:
enabled: true
title: '&2&l[!] &a&lAutoSell'
subtitle: '&a&l+ &2$&a{money} &e&l+ &6ā&e{essence}'
fadeIn: 20
fadeOut: 20
time: 80
KeyFinder:
enabled: true
disenchanter: true
name: '&b&lKey Finder'
material: TRIPWIRE_HOOK
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjIxNWU4ZWJlZmYwYTIwMDhmMTRiZGEwNzJmNzU2MTVkYWNhYzBjNGRhYmM5MGQ5ZDUyY2MzMjE0ZTVjNTM1NyJ9fX0=
slot: 11
base-chance: 0.001
increase-per-level: 7.0E-6
price: 50
price-increase: 80
max-level: 1000
required-level: 10
lore:
- '&7&o(( Chance to find crate keys ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Chance to find crate keys ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
message-enabled: true
message: '&3&l[!] &fYou have found {reward} &ffrom the &bKey Finder &fenchant.'
rewards:
'1':
commands:
- crates give %player% vote 1
chance: 100
name: '&b&l1X Vote Key'
'2':
commands:
- crates give %player% solar 1
chance: 100
name: '&b&l1X Solar Key'
'3':
commands:
- crates give %player% galactic 1
chance: 100
name: '&b&l1X Galactic Key'
'4':
commands:
- crates give %player% lunar 1
chance: 80
name: '&b&l1X Lunar Key'
'5':
commands:
- crates give %player% nova 1
chance: 70
name: '&b&l1x Nova Crate Key'
EXPFinder:
enabled: true
disenchanter: true
name: '&b&lEXP Finder'
material: EXP_BOTTLE
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0=
slot: 14
base-chance: 3.0
increase-per-level: 0.003
max-amount: 80
min-amount: 40
amount-increase-per-level: 0.003
price: 150
price-increase: 25
max-level: 500
required-level: 3
lore:
- '&7&o(( Chance to find xp ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Chance to find xp ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
SpawnerFinder:
enabled: true
disenchanter: true
name: '&b&lSpawner Finder'
material: SPAWNER
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0=
slot: 12
base-chance: 0.005
increase-per-level: 5.0E-5
price: 150
price-increase: 25
max-level: 500
required-level: 5
lore:
- '&7&o(( Chance to find spawners ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Chance to find spawners ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
message: '&3&l[!] &fYou have found {reward} &ffrom the &bSpawner Finder &fenchant.'
rewards:
'1':
commands:
- stacker give -s %player% spawner blaze 1
chance: 100
name: '&b&l1X Blaze Spawner'
'2':
commands:
- stacker give -s %player% spawner creeper 1
chance: 100
name: '&b&l1X Creeper Spawner'
'3':
commands:
- stacker give -s %player% spawner iron_golem 1
chance: 80
name: '&b&l1X Iron Golem Spawner'
'4':
commands:
- stacker give -s %player% spawner witch 1
chance: 70
name: '&b&l1X Witch Spawner'
'5':
commands:
- stacker give -s %player% spawner villager 1
chance: 60
name: '&b&l1X Villager Spawner'
EXPBooster:
enabled: true
disenchanter: true
name: '&f&lEXP Booster'
material: BLAZE_POWDER
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjE0ZWZjZTQ0MzFlMmFmYzYzNjQwYjUwZjc3ZmNlMWRmODYxNzU1N2U0ZGJkNmE2MWNkOTAyOTIyY2Q4OWQwNiJ9fX0=
slot: 30
boost-per-level: 0.01
price: 100
price-increase: 115
max-level: 300
required-level: 5
lore:
- '&7&o(( Boosts amount of exp per mob. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bBoost: &f%boost%x'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Boosts amount of exp per mob. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
MoneyBooster:
enabled: true
disenchanter: true
name: '&a&lMoney Booster'
material: EMERALD
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ5NzRlYzE5ZDQwZWVmOTJiMmU0YWUzMmFjN2I4NjQ2ZjM0ODljNTA4ZjUwYjE2ZjM4MzUyOTZlMmFkYTIifX19
slot: 31
boost-per-level: 0.01
price: 100
price-increase: 150
max-level: 300
required-level: 8
lore:
- '&7&o(( Boost money gained. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bBoost: &f%boost%x'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Boost money gained. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
EssenceBooster:
enabled: true
disenchanter: true
name: '&e&lEssence Booster'
material: GOLD_NUGGET
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjgwOWQyZTY5NjEwZjFlNmI3NWZlMGQ0NTk4ZTQ0MWU1NjAzMjVkMmQ1MmQ5N2NmNjY4NTljNDRmYTNkOGE3OSJ9fX0=
slot: 32
boost-per-level: 0.01
price: 100
price-increase: 125
max-level: 300
required-level: 8
lore:
- '&7&o(( Boost essence gained. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bBoost: &f%boost%x'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Boost essence gained. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
MoneyPouch:
enabled: true
disenchanter: true
name: '&a&lMoney Pouch'
material: BLAZE_ROD
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTZlMGQ1ZmU4N2QyZDIxZTJiZGU2Mzc0NDI1YTM0MWE3NTczYjM3NWQ1YmI3ZDQ3ZjRiOGRhZTM1Mjk3ZWE0In19fQ==
slot: 21
max-amount: 50000
min-amount: 2000
base-chance: 0.004
increase-per-level: 4.3E-4
scale-per-level: 0.03
price: 150
price-increase: 20
max-level: 1000
required-level: 8
message: '&3&lSWORD &8Ā» &fYou have received &2$&a{amount} &ffrom &aMoney Pouch&f.'
lore:
- '&7&o(( Chance to find bulk amount of money. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Chance to find bulk amount of money. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
EssencePouch:
enabled: true
disenchanter: true
name: '&e&lEssence Pouch'
material: GOLD_INGOT
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTMzZTkyYjA2NTcxOTZjYmExODZjZTc0ZjIwMzhiOTNiZThlNDI1MWFlMmNhYTNlYmY1MWNkZWYwM2E3NDM4NCJ9fX0=
slot: 23
max-amount: 7000
min-amount: 2000
base-chance: 0.002
increase-per-level: 2.3E-4
scale-per-level: 0.03
price: 150
price-increase: 25
max-level: 1000
required-level: 10
message: '&3&lSWORD &8Ā» &fYou have received &6ā&e{amount} Essence &ffrom &eEssence
Pouch&f.'
lore:
- '&7&o(( Chance to find bulk amount of essence. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Chance to find bulk amount of essence. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Looting:
enabled: true
disenchanter: true
name: '&4&lLooting'
material: CLAY_BALL
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGY3ZDNkYTZhOWM2ZjRjYTFmNDgwNjJmNmY0ZDljM2YzZTJjZjEzM2U4Yzg1MjhiODc0ZGQ4Nzk2MjZhOTY3NiJ9fX0=
slot: 22
price: 5000
price-increase: 9000
boost-per-level: 1
max-level: 8
required-level: 0
lore:
- '&7&o(( Get more mob drops. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Get more mob drops. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Haste:
enabled: true
disenchanter: true
name: '&e&lHaste'
material: CLAY_BALL
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGY1MGNkMzU0ODEzYmNlYzc3NDk5MzliNDFhZjhmY2Q1ZTlhOTUxNGQxM2Y2YWRhODViNWY2ODUyMWYxZTgifX19
slot: 15
price: 5000
price-increase: 2000
max-level: 5
required-level: 0
lore:
- '&7&o(( Boosts your hitting speed. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Boosts your hitting speed. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Strength:
enabled: true
disenchanter: true
name: '&c&lStrength'
material: STONE
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGEyYTk1MTU5MmNjMjZjZjViNmQ5ZjY2YWUwMzQ5MTZmOWQyZTk3MjE2ZDQzYjNmYTExYzk3OWFmZDdkZjFhZCJ9fX0=
slot: 16
price: 2000
price-increase: 200
max-level: 3
required-level: 0
lore:
- '&7&o(( Receive Strength while killing mobs))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Receive Strength while killing mobs))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
MobSmasher:
enabled: true
disenchanter: true
name: '&c&lMob Smasher'
material: BLAZE_ROD
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzZhMzNhOTdkNGVkNTI3OTkxZDAzYmZmNDM3YzNjMWQ3ZWE3OWNjZGYxNDdmYmU0NjlmZDZhMDMxZjc5MWFlMCJ9fX0=
slot: 13
base-chance: 0.504
increase-per-level: 4.3E-4
mobs-per-level: 2
price: 1500
price-increase: 6000
max-level: 20
required-level: 0
lore:
- '&7&o(( Chance to kill a bulk amount of mobs ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Chance to kill a bulk amount of mobs ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
CustomEnchant1:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 1'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 1 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 1 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant2:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 2'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 2 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 2 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant3:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 3'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 3 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 3 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant4:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 4'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 4 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 4 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant5:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 5'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 5 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 5 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant6:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 6'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 6 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 6 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant7:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 7'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 7 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 7 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant8:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 8'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 8 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 8 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant9:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 9'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 9 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 9 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant10:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 10'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 10 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
disenchant:
- '&7&o(( Custom Enchant 10 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
Last updated