enchants.yml

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# |  _| |  \| | |   | |_| | / _ \ |  \| | | | \___ \  #
# | |___| |\  | |___|  _  |/ ___ \| |\  | | |  ___) | #
# |_____|_| \_|\____|_| |_/_/   \_|_| \_| |_| |____/  #
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UpgradesMenu:
  name: '&8ServerName Ā» Mob Sword Upgrades'
  size: 45
  noautosell: '&4&l[!] &cYou don''t have AutoSell unlocked.'
  hasenchant: '&4&l[!] &cYou already have that enchant.'
  noenchant: '&4&l[!] &cYou don''t have that enchant'
  bought: '&3&l[!] &bYou have purchased &f%level% level &bof %enchant% &bfor &e%essence%'
  refunded: '&3&l[!] &bYou have refunded the %enchant% Enchant &band received &e%essence%
    essence&b.'
  noenchantlevel: '&4&l[!] &fYou don''t have a any &cenchant &flevels to disenchant'
  no-essence: '&3&l[!] &bYou don''t have enough &eessence &bto purchase this enchant.'
  nolevel: '&3&l[!] &bYou must have Level &f%level% &bFishing mobsword to purchase
    this enchant.'
  mobsword-preview: true
  mobsword-preview-slot: 4
  mobsword-disenchanter-slot: 40
  disenchant-percentage: 90
Enchants:
  AutoSell:
    upgradable: true
    disenchanter: true
    name: '&a&lAuto Sell'
    material: EMERALD
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmY3NWQxYjc4NWQxOGQ0N2IzZWE4ZjBhN2UwZmQ0YTFmYWU5ZTdkMzIzY2YzYjEzOGM4Yzc4Y2ZlMjRlZTU5In19fQ==
    slot: 10
    price: 100000
    required-level: 0
    autosell-time: 60
    lore:
      - '&7&o(( Automatically sells all mob drops. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to purchase Auto Sell ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Automatically sells all mob drops. ))'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant ))'
    message:
      - ''
      - '&8&lā— &b&lAuto Sell Summary'
      - '&7&o'
      - '&2ā— &aMoney Made: &2$&a{money}'
      - '&6ā— &eEssence Gained: &6ā‹&e{essence}'
      - ''
      - '&8&lā— &b&lBoosters'
      - '&2ā— &aMoney Booster: &fx{money_boost}'
      - '&6ā— &eEssence Booster: &fx{essence_boost}'
      - '&8ā— &fEXP Booster: &fx{exp_boost}'
      - ''
      - '&7&o(( &f&o{items} &7&oitems were sold. ))'
      - '&7&o(( &f&o{mobs} &7&omobs were killed. ))'
    autosell-actionbar:
      enabled: true
      value: '&2&l[!] &a&lAutoSell: &a&l+ &2$&a{money}  &e&l+ &6ā‹&e{essence}'
      time: 80
    autosell-title:
      enabled: true
      title: '&2&l[!] &a&lAutoSell'
      subtitle: '&a&l+ &2$&a{money}  &e&l+ &6ā‹&e{essence}'
      fadeIn: 20
      fadeOut: 20
      time: 80
  KeyFinder:
    enabled: true
    disenchanter: true
    name: '&b&lKey Finder'
    material: TRIPWIRE_HOOK
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjIxNWU4ZWJlZmYwYTIwMDhmMTRiZGEwNzJmNzU2MTVkYWNhYzBjNGRhYmM5MGQ5ZDUyY2MzMjE0ZTVjNTM1NyJ9fX0=
    slot: 11
    base-chance: 0.001
    increase-per-level: 7.0E-6
    price: 50
    price-increase: 80
    max-level: 1000
    required-level: 10
    lore:
      - '&7&o(( Chance to find crate keys ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Chance to find crate keys ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
    message-enabled: true
    message: '&3&l[!] &fYou have found {reward} &ffrom the &bKey Finder &fenchant.'
    rewards:
      '1':
        commands:
          - crates give %player% vote 1
        chance: 100
        name: '&b&l1X Vote Key'
      '2':
        commands:
          - crates give %player% solar 1
        chance: 100
        name: '&b&l1X Solar Key'
      '3':
        commands:
          - crates give %player% galactic 1
        chance: 100
        name: '&b&l1X Galactic Key'
      '4':
        commands:
          - crates give %player% lunar 1
        chance: 80
        name: '&b&l1X Lunar Key'
      '5':
        commands:
          - crates give %player% nova 1
        chance: 70
        name: '&b&l1x Nova Crate Key'
  EXPFinder:
    enabled: true
    disenchanter: true
    name: '&b&lEXP Finder'
    material: EXP_BOTTLE
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0=
    slot: 14
    base-chance: 3.0
    increase-per-level: 0.003
    max-amount: 80
    min-amount: 40
    amount-increase-per-level: 0.003
    price: 150
    price-increase: 25
    max-level: 500
    required-level: 3
    lore:
      - '&7&o(( Chance to find xp ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Chance to find xp ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  SpawnerFinder:
    enabled: true
    disenchanter: true
    name: '&b&lSpawner Finder'
    material: SPAWNER
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0=
    slot: 12
    base-chance: 0.005
    increase-per-level: 5.0E-5
    price: 150
    price-increase: 25
    max-level: 500
    required-level: 5
    lore:
      - '&7&o(( Chance to find spawners ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Chance to find spawners ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
    message: '&3&l[!] &fYou have found {reward} &ffrom the &bSpawner Finder &fenchant.'
    rewards:
      '1':
        commands:
          - stacker give -s %player% spawner blaze 1
        chance: 100
        name: '&b&l1X Blaze Spawner'
      '2':
        commands:
          - stacker give -s %player% spawner creeper 1
        chance: 100
        name: '&b&l1X Creeper Spawner'
      '3':
        commands:
          - stacker give -s %player% spawner iron_golem 1
        chance: 80
        name: '&b&l1X Iron Golem Spawner'
      '4':
        commands:
          - stacker give -s %player% spawner witch 1
        chance: 70
        name: '&b&l1X Witch Spawner'
      '5':
        commands:
          - stacker give -s %player% spawner villager 1
        chance: 60
        name: '&b&l1X Villager Spawner'
  EXPBooster:
    enabled: true
    disenchanter: true
    name: '&f&lEXP Booster'
    material: BLAZE_POWDER
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjE0ZWZjZTQ0MzFlMmFmYzYzNjQwYjUwZjc3ZmNlMWRmODYxNzU1N2U0ZGJkNmE2MWNkOTAyOTIyY2Q4OWQwNiJ9fX0=
    slot: 30
    boost-per-level: 0.01
    price: 100
    price-increase: 115
    max-level: 300
    required-level: 5
    lore:
      - '&7&o(( Boosts amount of exp per mob. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - '&f&lā— &bBoost: &f%boost%x'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Boosts amount of exp per mob. ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  MoneyBooster:
    enabled: true
    disenchanter: true
    name: '&a&lMoney Booster'
    material: EMERALD
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ5NzRlYzE5ZDQwZWVmOTJiMmU0YWUzMmFjN2I4NjQ2ZjM0ODljNTA4ZjUwYjE2ZjM4MzUyOTZlMmFkYTIifX19
    slot: 31
    boost-per-level: 0.01
    price: 100
    price-increase: 150
    max-level: 300
    required-level: 8
    lore:
      - '&7&o(( Boost money gained. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - '&f&lā— &bBoost: &f%boost%x'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Boost money gained. ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  EssenceBooster:
    enabled: true
    disenchanter: true
    name: '&e&lEssence Booster'
    material: GOLD_NUGGET
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjgwOWQyZTY5NjEwZjFlNmI3NWZlMGQ0NTk4ZTQ0MWU1NjAzMjVkMmQ1MmQ5N2NmNjY4NTljNDRmYTNkOGE3OSJ9fX0=
    slot: 32
    boost-per-level: 0.01
    price: 100
    price-increase: 125
    max-level: 300
    required-level: 8
    lore:
      - '&7&o(( Boost essence gained. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - '&f&lā— &bBoost: &f%boost%x'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Boost essence gained. ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  MoneyPouch:
    enabled: true
    disenchanter: true
    name: '&a&lMoney Pouch'
    material: BLAZE_ROD
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTZlMGQ1ZmU4N2QyZDIxZTJiZGU2Mzc0NDI1YTM0MWE3NTczYjM3NWQ1YmI3ZDQ3ZjRiOGRhZTM1Mjk3ZWE0In19fQ==
    slot: 21
    max-amount: 50000
    min-amount: 2000
    base-chance: 0.004
    increase-per-level: 4.3E-4
    scale-per-level: 0.03
    price: 150
    price-increase: 20
    max-level: 1000
    required-level: 8
    message: '&3&lSWORD &8Ā» &fYou have received &2$&a{amount} &ffrom &aMoney Pouch&f.'
    lore:
      - '&7&o(( Chance to find bulk amount of money. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Chance to find bulk amount of money. ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  EssencePouch:
    enabled: true
    disenchanter: true
    name: '&e&lEssence Pouch'
    material: GOLD_INGOT
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTMzZTkyYjA2NTcxOTZjYmExODZjZTc0ZjIwMzhiOTNiZThlNDI1MWFlMmNhYTNlYmY1MWNkZWYwM2E3NDM4NCJ9fX0=
    slot: 23
    max-amount: 7000
    min-amount: 2000
    base-chance: 0.002
    increase-per-level: 2.3E-4
    scale-per-level: 0.03
    price: 150
    price-increase: 25
    max-level: 1000
    required-level: 10
    message: '&3&lSWORD &8Ā» &fYou have received &6ā‹&e{amount} Essence &ffrom &eEssence
      Pouch&f.'
    lore:
      - '&7&o(( Chance to find bulk amount of essence. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Chance to find bulk amount of essence. ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  Looting:
    enabled: true
    disenchanter: true
    name: '&4&lLooting'
    material: CLAY_BALL
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGY3ZDNkYTZhOWM2ZjRjYTFmNDgwNjJmNmY0ZDljM2YzZTJjZjEzM2U4Yzg1MjhiODc0ZGQ4Nzk2MjZhOTY3NiJ9fX0=
    slot: 22
    price: 5000
    price-increase: 9000
    boost-per-level: 1
    max-level: 8
    required-level: 0
    lore:
      - '&7&o(( Get more mob drops. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Get more mob drops. ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  Haste:
    enabled: true
    disenchanter: true
    name: '&e&lHaste'
    material: CLAY_BALL
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGY1MGNkMzU0ODEzYmNlYzc3NDk5MzliNDFhZjhmY2Q1ZTlhOTUxNGQxM2Y2YWRhODViNWY2ODUyMWYxZTgifX19
    slot: 15
    price: 5000
    price-increase: 2000
    max-level: 5
    required-level: 0
    lore:
      - '&7&o(( Boosts your hitting speed. ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&8[%progress%&8] &f%percentage%%'
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Boosts your hitting speed. ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  Strength:
    enabled: true
    disenchanter: true
    name: '&c&lStrength'
    material: STONE
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGEyYTk1MTU5MmNjMjZjZjViNmQ5ZjY2YWUwMzQ5MTZmOWQyZTk3MjE2ZDQzYjNmYTExYzk3OWFmZDdkZjFhZCJ9fX0=
    slot: 16
    price: 2000
    price-increase: 200
    max-level: 3
    required-level: 0
    lore:
      - '&7&o(( Receive Strength while killing mobs))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Receive Strength while killing mobs))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  MobSmasher:
    enabled: true
    disenchanter: true
    name: '&c&lMob Smasher'
    material: BLAZE_ROD
    base64:
      enabled: true
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzZhMzNhOTdkNGVkNTI3OTkxZDAzYmZmNDM3YzNjMWQ3ZWE3OWNjZGYxNDdmYmU0NjlmZDZhMDMxZjc5MWFlMCJ9fX0=
    slot: 13
    base-chance: 0.504
    increase-per-level: 4.3E-4
    mobs-per-level: 2
    price: 1500
    price-increase: 6000
    max-level: 20
    required-level: 0
    lore:
      - '&7&o(( Chance to kill a bulk amount of mobs ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - '&7&o(( &f&oQ&7&o to add MAX levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Chance to kill a bulk amount of mobs ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
      - '&7&o(( &f&oQ&7&o to disenchant All levels ))'
  CustomEnchant1:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 1'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 1 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 1 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20
  CustomEnchant2:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 2'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 2 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 2 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20
  CustomEnchant3:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 3'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 3 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 3 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20

  CustomEnchant4:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 4'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 4 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 4 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20
  CustomEnchant5:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 5'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 5 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 5 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20
  CustomEnchant6:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 6'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 6 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 6 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20
  CustomEnchant7:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 7'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 7 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 7 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20
  CustomEnchant8:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 8'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 8 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 8 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20
  CustomEnchant9:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 9'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 9 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 9 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom   2
        chance: 20
  CustomEnchant10:
    enabled: false
    disenchanter: false
    name: '&b&lCustom Enchant 10'
    material: STONE
    base64:
      enabled: false
      value: ''
    slot: 13
    base-chance: 1.3
    increase-per-level: 0.003
    price: 2000
    price-increase: 200
    max-level: 500
    required-level: 0
    lore:
      - '&7&o(( Custom Enchant 10 ))'
      - ' '
      - '&f&lā— &bPrice: &f%cost%'
      - '&f&lā— &bMax Level: &f%max_level%'
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ' '
      - '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
      - ' '
      - '&7You must have at least Level &c&l%sword_level% &7on your mob sword'
    disenchant:
      - '&7&o(( Custom Enchant 10 ))'
      - ''
      - '&f&lā— &bCurrent Level: &f%current_level%'
      - ''
      - '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
      - '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
      - '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
    rewards:
      '1':
        commands:
          - broadcast Custom 1
        chance: 20
      '2':
        commands:
          - broadcast Custom 2
        chance: 20

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