#######################################################
# _____ _ _ ____ _ _ _ _ _ _____ ____ #
# | ____| \ | |/ ___| | | | / \ | \ | |_ _/ ___| #
# | _| | \| | | | |_| | / _ \ | \| | | | \___ \ #
# | |___| |\ | |___| _ |/ ___ \| |\ | | | ___) | #
# |_____|_| \_|\____|_| |_/_/ \_|_| \_| |_| |____/ #
# #
#######################################################
UpgradesMenu:
name: '&8ServerName Ā» Upgrades'
size: 45
noautosell: '&4&l[!] &cYou don''t have AutoSell unlocked.'
hasenchant: '&4&l[!] &cYou already have that enchant.'
noenchant: '&4&l[!] &cYou don''t have that enchant'
bought: '&3&l[!] &bYou have purchased &f%level% level &bof %enchant% &bfor &e%essence%'
refunded: '&3&l[!] &bYou have refunded the %enchant% Enchant &band received &e%essence% essence&b.'
noenchantlevel: '&4&l[!] &fYou don''t have a any &cenchant &flevels to disenchant'
no-essence: '&3&l[!] &bYou don''t have enough &eessence &bto purchase this enchant.'
nolevel: '&3&l[!] &bYou must have Level &f%level% &bHoe to purchase this enchant.'
hoe-preview: true
hoe-preview-slot: 4
hoe-disenchanter-slot: 40
disenchant-percentage: 90
Enchants:
AutoSell:
upgradable: true
disenchanter: true
name: '&a&lAuto Sell'
material: EMERALD
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmY3NWQxYjc4NWQxOGQ0N2IzZWE4ZjBhN2UwZmQ0YTFmYWU5ZTdkMzIzY2YzYjEzOGM4Yzc4Y2ZlMjRlZTU5In19fQ=='
slot: 10
price: 100000
required-level: 0
autosell-time: 60
lore:
- '&7&o(( Automatically sells all crops. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to purchase Auto Sell ))'
- ' '
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Automatically sells all crops.. ))'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant ))'
message:
- ''
- '&8&lā &b&lAuto Sell Summary'
- '&7&o'
- '&2ā &aMoney Made: &2$&a{money}'
- '&6ā &eEssence Harvested: &6ā&e{essence}'
- ''
- '&8&lā &b&lBoosters'
- '&2ā &aMoney Booster: &fx{money_boost}'
- '&6ā &eEssence Booster: &fx{essence_boost}'
- '&8ā &fCrops Booster: &fx{crops_boost}'
- ''
- '&7&o(( &f&o{items} &7&oitems were sold. ))'
autosell-actionbar:
enabled: true
value: '&2&l[!] &a&lAutoSell: &a&l+ &2$&a{money} &e&l+ &6ā&e{essence}'
time: 80
autosell-title:
enabled: true
title: '&2&l[!] &a&lAutoSell'
subtitle: '&a&l+ &2$&a{money} &e&l+ &6ā&e{essence}'
fadeIn: 20
fadeOut: 20
time: 80
KeyFinder:
enabled: true
disenchanter: true
name: '&b&lKey Finder'
material: TRIPWIRE_HOOK
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjIxNWU4ZWJlZmYwYTIwMDhmMTRiZGEwNzJmNzU2MTVkYWNhYzBjNGRhYmM5MGQ5ZDUyY2MzMjE0ZTVjNTM1NyJ9fX0='
slot: 12
base-chance: 0.001
increase-per-level: 0.000007
price: 50
price-increase: 80
max-level: 1000
required-level: 10
lore:
- '&7&o(( Chance to find crate keys ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to find crate keys ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
message-enabled: true
message: '&3&l[!] &fYou have found {reward} &ffrom the &bKey Finder &fenchant.'
rewards:
'1':
commands:
- crates give %player% vote 1
chance: 100
name: '&b&l1X Vote Key'
'2':
commands:
- crates give %player% solar 1
chance: 100
name: '&b&l1X Solar Key'
'3':
commands:
- crates give %player% galactic 1
chance: 100
name: '&b&l1X Galactic Key'
'4':
commands:
- crates give %player% lunar 1
chance: 80
name: '&b&l1X Lunar Key'
'5':
commands:
- crates give %player% nova 1
chance: 70
name: '&b&l1x Nova Crate Key'
EXPFinder:
enabled: true
disenchanter: true
name: '&b&lEXP Finder'
material: EXP_BOTTLE
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0='
slot: 11
base-chance: 3.0
increase-per-level: 0.003
max-amount: 80
min-amount: 40
amount-increase-per-level: 0.003
price: 150
price-increase: 25
max-level: 500
required-level: 3
lore:
- '&7&o(( Chance to find xp ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to find xp ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
SpawnerFinder:
enabled: true
disenchanter: true
name: '&b&lSpawner Finder'
material: SPAWNER
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0='
slot: 13
base-chance: 0.005
increase-per-level: 0.00005
price: 150
price-increase: 25
max-level: 500
required-level: 5
lore:
- '&7&o(( Chance to find spawners ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to find spawners ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
message: '&3&l[!] &fYou have found {reward} &ffrom the &bSpawner Finder &fenchant.'
rewards:
'1':
commands:
- stacker give -s %player% spawner blaze 1
chance: 100
name: '&b&l1X Blaze Spawner'
'2':
commands:
- stacker give -s %player% spawner creeper 1
chance: 100
name: '&b&l1X Creeper Spawner'
'3':
commands:
- stacker give -s %player% spawner iron_golem 1
chance: 80
name: '&b&l1X Iron Golem Spawner'
'4':
commands:
- stacker give -s %player% spawner witch 1
chance: 70
name: '&b&l1X Witch Spawner'
'5':
commands:
- stacker give -s %player% spawner villager 1
chance: 60
name: '&b&l1X Villager Spawner'
MoneyBooster:
enabled: true
disenchanter: true
name: '&b&lMoney Booster'
material: EMERALD
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ5NzRlYzE5ZDQwZWVmOTJiMmU0YWUzMmFjN2I4NjQ2ZjM0ODljNTA4ZjUwYjE2ZjM4MzUyOTZlMmFkYTIifX19'
slot: 14
boost-per-level: 0.01
price: 100
price-increase: 150
max-level: 300
required-level: 8
lore:
- '&7&o(( Boost money gained. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bBoost: &f%boost%x'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Boost money gained. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
EssenceBooster:
enabled: true
disenchanter: true
name: '&b&lEssence Booster'
material: GOLD_NUGGET
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjgwOWQyZTY5NjEwZjFlNmI3NWZlMGQ0NTk4ZTQ0MWU1NjAzMjVkMmQ1MmQ5N2NmNjY4NTljNDRmYTNkOGE3OSJ9fX0='
slot: 15
boost-per-level: 0.01
price: 100
price-increase: 125
max-level: 300
required-level: 8
lore:
- '&7&o(( Boost essence gained. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bBoost: &f%boost%x'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Boost essence gained. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
CropsBooster:
enabled: true
disenchanter: true
name: '&e&lCrops Booster'
material: BLAZE_POWDER
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjE0ZWZjZTQ0MzFlMmFmYzYzNjQwYjUwZjc3ZmNlMWRmODYxNzU1N2U0ZGJkNmE2MWNkOTAyOTIyY2Q4OWQwNiJ9fX0='
slot: 16
boost-per-level: 0.01
price: 100
price-increase: 115
max-level: 300
required-level: 5
lore:
- '&7&o(( Boosts amount of crops. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bBoost: &f%boost%x'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Boosts amount of crops. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
MoneyPouch:
enabled: true
disenchanter: true
name: '&a&lMoney Pouch'
material: BLAZE_ROD
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTZlMGQ1ZmU4N2QyZDIxZTJiZGU2Mzc0NDI1YTM0MWE3NTczYjM3NWQ1YmI3ZDQ3ZjRiOGRhZTM1Mjk3ZWE0In19fQ=='
slot: 21
max-amount: 50000
min-amount: 2000
base-chance: 0.004
increase-per-level: 0.00043
scale-per-level: 0.03
price: 150
price-increase: 20
max-level: 1000
required-level: 8
add-to-autosell: true
message: '&3&lHOE &8Ā» &fYou have received &2$&a{amount} &ffrom &aMoney Pouch&f.'
lore:
- '&7&o(( Chance to find bulk amount of money. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to find bulk amount of money. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
EssencePouch:
enabled: true
disenchanter: true
name: '&e&lEssence Pouch'
material: GOLD_INGOT
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTMzZTkyYjA2NTcxOTZjYmExODZjZTc0ZjIwMzhiOTNiZThlNDI1MWFlMmNhYTNlYmY1MWNkZWYwM2E3NDM4NCJ9fX0='
slot: 22
max-amount: 7000
min-amount: 2000
base-chance: 0.002
increase-per-level: 0.00023
scale-per-level: 0.03
price: 150
price-increase: 25
max-level: 1000
required-level: 15
add-to-autosell: true
message: '&3&lHOE &8Ā» &fYou have received &6ā&e{amount} Essence &ffrom &eEssence
Pouch&f.'
lore:
- '&7&o(( Chance to find bulk amount of essence. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to find bulk amount of essence. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Rush:
enabled: true
disenchanter: true
name: '&3&lRush'
material: CHEST
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjdhYWYyZWU2NGJkYjIxMTAxNGM3ZWNjNzAwNmZhYTIzNDQ4ZDc4ZjRiYjkwMmU4YTEzMjVlMWM5ZDdmMTFlIn19fQ=='
slot: 32
base-chance: 0.002
increase-per-level: 0.0023
price: 150
price-increase: 25
max-level: 50
required-level: 15
activated: '&3&lRUSH &8Ā» &fYour Rush enchant has activated and lasts for &b{time}&f.'
command: '&3&lRUSH &8Ā» &fYou have Rush multiplier for another &b{time}&f.'
no-rush: '&3&lRUSH &8Ā» &cYou don''t have a Rush Multiplier.'
boosts:
money:
enabled: true
default: 1.5
increase:
enabled: true
per-level: 0.03
essence:
enabled: true
default: 1.5
increase:
enabled: true
per-level: 0.03
time:
#Time in Seconds
default: 30
increase:
enabled: true
per-level: 1
lore:
- '&7&o(( Chance to active rush mode and boost money '
- '&7&oand essence earned for a amount of time. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bLasts for: &f%lastsfor%'
- ' '
- '&f&lā &aMoney Boost: &f%moneyboost%x'
- '&f&lā &eEssence Boost: &f%essenceboost%x'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to double money earned from autosell. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Merchant:
enabled: true
disenchanter: true
name: '&d&lMerchant'
material: CHEST
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDVjNmRjMmJiZjUxYzM2Y2ZjNzcxNDU4NWE2YTU2ODNlZjJiMTRkNDdkOGZmNzE0NjU0YTg5M2Y1ZGE2MjIifX19'
slot: 20
base-chance: 0.002
increase-per-level: 0.00023
price: 150
price-increase: 25
times-money: 2
max-level: 1000
required-level: 15
activated: '&5&lMERCHANT &8Ā» &fYour merchant enchant has activated&f.'
message: '&5&lMERCHANT &8Ā» &fYou have doubled the money earned from &aAutoSell&f.'
lore:
- '&7&o(( Chance to double money earned from autosell. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to double money earned from autosell. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
AirStrike:
enabled: true
disenchanter: true
name: '&c&lAirStrike'
material: TNT
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2FmNTk3NzZmMmYwMzQxMmM3YjU5NDdhNjNhMGNmMjgzZDUxZmU2NWFjNmRmN2YyZjg4MmUwODM0NDU2NWU5In19fQ=='
slot: 24
money-max-amount: 700000
money-min-amount: 200000
essence-max-amount: 70000
essence-min-amount: 20000
base-chance: 0.002
increase-per-level: 0.00023
scale-per-level: 0.03
price: 150
price-increase: 25
max-level: 1000
required-level: 10
add-to-autosell: true
message-activated: '&c&lAIRSTRIKE &8Ā» &fAirStrike inbound!&f.'
message:
- ''
- '&4&lā &c&lAirStrike'
- '&7&o'
- '&2ā &aMoney Gathered: &2$&a{money}'
- '&6ā &eEssence Gathered: &6ā&e{essence}'
- ''
lore:
- '&7&o(( Chance to send in a AirStrike. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to send in a AirStrike. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Speed:
enabled: true
disenchanter: true
name: '&b&lSpeed'
material: SUGAR
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzBmZWU2OTViNGVmNjY0YzNlNTFkYzQ2YmUyNDU0ODZkMzY1OTYzNjhmOTE2ODNjM2M4MzNhY2Y5ZGNiYiJ9fX0='
slot: 23
price: 5000
price-increase: 2000
max-level: 3
required-level: 0
lore:
- '&7&o(( Boosts your speed. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Boosts your speed. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Haste:
enabled: true
disenchanter: true
name: '&e&lHaste'
material: CLAY_BALL
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGY1MGNkMzU0ODEzYmNlYzc3NDk5MzliNDFhZjhmY2Q1ZTlhOTUxNGQxM2Y2YWRhODViNWY2ODUyMWYxZTgifX19'
slot: 30
price: 5000
price-increase: 2000
max-level: 5
required-level: 0
lore:
- '&7&o(( Boosts your breaking speed. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Boosts your breaking speed. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Trench:
enabled: false
disenchanter: false
name: '&e&lTrench'
material: CLAY_BALL
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWFlOWVjMjE4NDg4ZDhjMWQ4NjIxM2EyNDYzZjg2ZGQ1MzAzZDliMWM4NDBmNzcwOGZlOTcwMDZkZGEzMWUzOSJ9fX0=
slot: 5
base-chance: 1.002
increase-per-level: 0.0023
price: 150
price-increase: 250
max-level: 15
required-level: 200
default-size: 3
toggle:
enabled: true
toggle-on: '&6&l[!] &e&lTrench Enchant &7has been toggled &aon!'
toggle-off: '&6&l[!] &e&lTrench Enchant &7has been toggled &coff!'
# Infinite Tiers
size-upgrades:
tier-1:
level: 5
size: 5
tier-2:
level: 10
size: 8
tier-3:
level: 15
size: 10
lore:
- '&7&o(( Chance to break crops in a %area%x%area% radius. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- '&f&lā &bCurrent Radius: &f%area%x%area%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to break crops in a %area%x%area% radius. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
JackHammer:
enabled: false
disenchanter: false
name: '&e&lJackHammer'
material: CLAY_BALL
base64:
enabled: true
value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjA3M2Q4NGQ2ZmRhNmEzNDA0ZTc3YWQ4ZDBmMTkwODkzYWU2NmQxOTVmYmI0NGQzYzQ2MDdhNmI3MWQ5YjlkNSJ9fX0=
slot: 3
base-chance: 0.002
increase-per-level: 0.0023
price: 150
price-increase: 250
max-level: 5
required-level: 200
max-radius: 150
clear-per-tick: 200
toggle:
enabled: true
toggle-on: '&6&l[!] &e&lJackHammer Enchant &7has been toggled &aon!'
toggle-off: '&6&l[!] &e&lJackHammer Enchant &7has been toggled &coff!'
message:
value: '&6&l[!] &e&lJACKHAMMER: &7Your jackhammer enchant has been activated!'
enabled: true
lore:
- '&7&o(( Chance to break a layer of the current crop. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Chance to break a layer of the current crop. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
CustomEnchant1:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 1'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 1 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Custom Enchant 1 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant2:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 2'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 2 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Custom Enchant 2 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant3:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 3'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 3 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Custom Enchant 3 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant4:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 4'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 4 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Custom Enchant 4 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant5:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 5'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 5 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%hoe_level% &7on your hoe'
disenchant:
- '&7&o(( Custom Enchant 5 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant6:
enabled: false
disenchanter: