enchants.yml
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# _____ _ _ ____ _ _ _ _ _ _____ ____ #
# | ____| \ | |/ ___| | | | / \ | \ | |_ _/ ___| #
# | _| | \| | | | |_| | / _ \ | \| | | | \___ \ #
# | |___| |\ | |___| _ |/ ___ \| |\ | | | ___) | #
# |_____|_| \_|\____|_| |_/_/ \_|_| \_| |_| |____/ #
# #
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UpgradesMenu:
name: '&8ServerName Ā» Fishing Rod Upgrades'
size: 36
hasenchant: '&4&l[!] &cYou already have that enchant.'
noenchant: '&4&l[!] &cYou don''t have that enchant'
bought: '&3&l[!] &bYou have purchased &f%level% level &bof %enchant% &bfor &e%essence%'
refunded: '&3&l[!] &bYou have refunded the %enchant% Enchant &band received &e%essence% essence&b.'
noenchantlevel: '&4&l[!] &fYou don''t have a any &cenchant &flevels to disenchant'
no-essence: '&3&l[!] &bYou don''t have enough &eessence &bto purchase this enchant.'
nolevel: '&3&l[!] &bYou must have Level &f%level% &bFishing Rod to purchase this enchant.'
fishingrod-preview: true
fishingrod-preview-slot: 4
fishingrod-disenchanter-slot: 31
disenchant-percentage: 90
Enchants:
KeyFinder:
enabled: true
disenchanter: true
name: '&b&lKey Finder'
material: TRIPWIRE_HOOK
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjIxNWU4ZWJlZmYwYTIwMDhmMTRiZGEwNzJmNzU2MTVkYWNhYzBjNGRhYmM5MGQ5ZDUyY2MzMjE0ZTVjNTM1NyJ9fX0='
slot: 11
base-chance: 0.001
increase-per-level: 0.000007
price: 50
price-increase: 80
max-level: 1000
required-level: 10
lore:
- '&7&o(( Chance to find crate keys ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Chance to find crate keys ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
message-enabled: true
message: '&3&l[!] &fYou have found {reward} &ffrom the &bKey Finder &fenchant.'
rewards:
'1':
commands:
- crates give %player% vote 1
chance: 100
name: '&b&l1X Vote Key'
'2':
commands:
- crates give %player% solar 1
chance: 100
name: '&b&l1X Solar Key'
'3':
commands:
- crates give %player% galactic 1
chance: 100
name: '&b&l1X Galactic Key'
'4':
commands:
- crates give %player% lunar 1
chance: 80
name: '&b&l1X Lunar Key'
'5':
commands:
- crates give %player% nova 1
chance: 70
name: '&b&l1x Nova Crate Key'
EXPFinder:
enabled: true
disenchanter: true
name: '&b&lEXP Finder'
material: EXP_BOTTLE
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0='
slot: 14
base-chance: 3.0
increase-per-level: 0.003
max-amount: 80
min-amount: 40
amount-increase-per-level: 0.003
price: 150
price-increase: 25
max-level: 500
required-level: 3
lore:
- '&7&o(( Chance to find xp ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Chance to find xp ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
SpawnerFinder:
enabled: true
disenchanter: true
name: '&b&lSpawner Finder'
material: SPAWNER
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0='
slot: 12
base-chance: 0.005
increase-per-level: 0.00005
price: 150
price-increase: 25
max-level: 500
required-level: 5
lore:
- '&7&o(( Chance to find spawners ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Chance to find spawners ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
message: '&3&l[!] &fYou have found {reward} &ffrom the &bSpawner Finder &fenchant.'
rewards:
'1':
commands:
- stacker give -s %player% spawner blaze 1
chance: 100
name: '&b&l1X Blaze Spawner'
'2':
commands:
- stacker give -s %player% spawner creeper 1
chance: 100
name: '&b&l1X Creeper Spawner'
'3':
commands:
- stacker give -s %player% spawner iron_golem 1
chance: 80
name: '&b&l1X Iron Golem Spawner'
'4':
commands:
- stacker give -s %player% spawner witch 1
chance: 70
name: '&b&l1X Witch Spawner'
'5':
commands:
- stacker give -s %player% spawner villager 1
chance: 60
name: '&b&l1X Villager Spawner'
MoneyPouch:
enabled: true
disenchanter: true
name: '&a&lMoney Pouch'
material: BLAZE_ROD
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTZlMGQ1ZmU4N2QyZDIxZTJiZGU2Mzc0NDI1YTM0MWE3NTczYjM3NWQ1YmI3ZDQ3ZjRiOGRhZTM1Mjk3ZWE0In19fQ=='
slot: 21
max-amount: 50000
min-amount: 2000
base-chance: 0.004
increase-per-level: 0.00043
scale-per-level: 0.03
price: 150
price-increase: 20
max-level: 1000
required-level: 8
message: '&3&lROD &8Ā» &fYou have received &2$&a{amount} &ffrom &aMoney Pouch&f.'
lore:
- '&7&o(( Chance to find bulk amount of money. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Chance to find bulk amount of money. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
EssencePouch:
enabled: true
disenchanter: true
name: '&e&lEssence Pouch'
material: GOLD_INGOT
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTMzZTkyYjA2NTcxOTZjYmExODZjZTc0ZjIwMzhiOTNiZThlNDI1MWFlMmNhYTNlYmY1MWNkZWYwM2E3NDM4NCJ9fX0='
slot: 23
max-amount: 7000
min-amount: 2000
base-chance: 0.002
increase-per-level: 0.00023
scale-per-level: 0.03
price: 150
price-increase: 25
max-level: 1000
required-level: 10
message: '&3&lROD &8Ā» &fYou have received &6ā&e{amount} Essence &ffrom &eEssence
Pouch&f.'
lore:
- '&7&o(( Chance to find bulk amount of essence. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Chance to find bulk amount of essence. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Tsunami:
enabled: true
disenchanter: true
name: '&b&lTsunami'
material: WATER_BUCKET
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjRjMjJiOGRmMGE4NTNhNDljYjgyZTkwYTYxOGQ2NTAxMjEyMjM2MWM4Mzk4MDYyZmNiYWY3NGQ1Njk2YzJhOSJ9fX0='
slot: 22
money-max-amount: 700000
money-min-amount: 200000
essence-max-amount: 70000
essence-min-amount: 20000
base-chance: 0.002
increase-per-level: 0.00023
scale-per-level: 0.03
price: 150
price-increase: 25
max-level: 1000
required-level: 10
message-activated: '&b&lTSUNAMI &8Ā» &fA Tsunami is coming for you!&f.'
message:
- ''
- '&3&lā &b&lTsunami'
- '&7&o'
- '&2ā &aMoney Gathered: &2$&a{money}'
- '&6ā &eEssence Gathered: &6ā&e{essence}'
- ''
lore:
- '&7&o(( Chance to summon a Tsunami. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Chance to summon a Tsunami. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
Angler:
enabled: true
disenchanter: true
name: '&c&lAngler'
material: WATER_BUCKET
base64:
enabled: true
value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2E0N2NhYTU2ZjkyMGJmMDNiMTIxNzE4YTVkNzEyZTY1YzQ5YWZkYWNhNWY3ZDJlNTQ5ZGY3Nzc1OTRmMTI2MiJ9fX0=='
slot: 15
# Time is in Ticks
default-time: 150
decrease-per-level: 15
price: 15000
price-increase: 500
max-level: 10
required-level: 10
lore:
- '&7&o(( Speed up your fishing time. ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- '&7&o(( &f&oQ&7&o to add MAX levels ))'
- ' '
- '&8[%progress%&8] &f%percentage%%'
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Speed up your fishing time. ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
- '&7&o(( &f&oQ&7&o to disenchant All levels ))'
CustomEnchant1:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 1'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 1 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 1 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant2:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 2'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 2 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 2 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant3:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 3'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 3 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 3 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant4:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 4'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 4 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 4 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant5:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 5'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 5 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 5 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant6:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 6'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 6 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 6 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant7:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 7'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 7 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 7 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant8:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 8'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 8 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 8 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant9:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 9'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 9 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 9 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
CustomEnchant10:
enabled: false
disenchanter: false
name: '&b&lCustom Enchant 10'
material: STONE
base64:
enabled: false
value: ''
slot: 13
base-chance: 1.3
increase-per-level: 0.003
price: 2000
price-increase: 200
max-level: 500
required-level: 0
lore:
- '&7&o(( Custom Enchant 10 ))'
- ' '
- '&f&lā &bPrice: &f%cost%'
- '&f&lā &bMax Level: &f%max_level%'
- '&f&lā &bCurrent Level: &f%current_level%'
- ' '
- '&7&o(( &f&oLeft-Click&7&o to add 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to add 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))'
- ' '
- '&7You must have at least Level &c&l%rod_level% &7on your rod'
disenchant:
- '&7&o(( Custom Enchant 10 ))'
- ''
- '&f&lā &bCurrent Level: &f%current_level%'
- ''
- '&7&o(( &f&oLeft-Click&7&o to disenchant 1 level ))'
- '&7&o(( &f&oRight-Click&7&o to disenchant 10 levels ))'
- '&7&o(( &f&oMiddle-Click&7&o to disenchant 100 levels ))'
rewards:
'1':
commands:
- broadcast Custom 1
chance: 20
'2':
commands:
- broadcast Custom 2
chance: 20
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